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27th-Jan-2010 04:42 pm - Because Your Help Is Needed
TRAP!
Calling all math people!

(Especially those with a penchant for D&D)

Dungeon Master's Guide II
Wondrous Item
"Vest of Legends"
+5 Diplomacy (continuous)
+5 Perform (continuous)
+5 effective levels for determining Bardic Music effects (use-activated)

Spells used: Eagle's Splendor (2nd level), Greater Heroism (6th level)
Cost: 16,000 GP

What I need to do is figure out how they reached this estimate.

Guidelines for pricing magic items are here:
http://www.dandwiki.com/wiki/SRD:Creating_Magic_Items

According to this, the continuous-use skill bonuses are their enhancement squared, times 100 GP, or 2500 GP each. Let's assume that covers the Eagle's Splendor portion of the cost, since there is no actual enhancement to Charisma from this item. Since these are complimentary effects, they are either added to the cost at 75% and 50% each, or both at 50% cost.

The Greater Heroism is more confusing. As a 6th-level spell, an 11th-level Wizard is needed to cast it. This is a command-activated power, since it only works in conjunction with Bardic Music. It also does not actually cast Greater Heroism, but instead provides a portion of the related bonuses in conjunction with the Bardic Music effect (Inspire Courage/Inspire Greatness/Inspire Heroism/Fascinate/Suggestion). So some fraction of the cost must be applied. (For comparison, a ring that allowed the wearer to cast Greater Heroism as an 11th-level caster would cost 6 x 11 x 1800 GP, or 118,800 GP, likely then divided by uses per day)

The DMG II apparently just wanted to be confusing. A much better build would use the 4th-level spell "Protégé" from the Spell Compendium: for the purposes of Bardic Music only, the caster imbues a sentient creature with a Bard level 1/2 his own. Since Bards can cast 4th level spells as 10th-level casters, this would imbue a +5 effective Bardic Music level into the Vest's wearer. Now, I'm still wonky on how you would get the total price down to only 16,000 GP, but at least this method makes more overall sense than using a partial-cast of Greater Heroism.

So, mathematically, how the heck did the DMG II authors estimate the cost for this Vest??

Person who calculates it out using reasonable interpretation of the rules gets an Epic item named after them (or their character)!
a druid thing

I am trying to make a divine prestige class called the Disciple of Atropos.* Basically, it focuses on fate, spiders, and divination. It...well, I'll just give you what I have so far.

 

The Disciple of Atropos: what I have so farCollapse )
I'm really hoping someone can help me out with this--what feats should be required? Are their class skills unbalanced? Is Cutting the Threads just overkill?




*Atropos: of the 3 Greek Fates, she was the one who cut the threads of life.

7th-Jan-2010 07:35 pm - Spectral Hand
Vetinari
Question: Can Spectral Hand be used to deliver the touch attack for a spell-like ability (or was that supernatural?) from a Reserve Feat (from Complete Mage or Complete Champion)?
6th-Jan-2010 06:47 am - PC Races and Flight
Do Science to It
So, I'm working on a campaign setting. Generally speaking, the world is made of floating islands, so airships and such are an important part of the game. My sticking point is that I have two races that can fly. Since this is obviously a significant advantage, I'm having some trouble balancing them, and talking with some D&D friends have only complicated the matters. I feel that the aerial nature of the setting makes flight even more useful than it normally is, and my friend believes that flight becomes more standard and therefore less meaningful.

Any help or suggestions with how to handle these creatures would be quite welcome.

SheevraCollapse )

YeenashCollapse )
1st-Jan-2010 02:27 pm - I had to move my Game to Sundays
How often do you guys play your D and D game?
Vetinari
In the PHB II (D&D 3.5), on page 72, the Feat Table lists "Brutal Strike" as dazing an opponent, but the full feat description on page 76 lists it as sickening the opponent. This is a pretty key difference; which one is it? I couldn't find any errata for it. Thanks in advance!
9th-Dec-2009 09:57 pm - Attempted to contact the mods.
fuzz2
I haven't heard anything back from them and the auction ends soon. If it is inappropriate please remove with my deepest apologies.

I am auctioning off my gaming collection with the profits going to various different charity organizations. It's a great way to get some gifts for Christmas on the cheap and for a good cause.

http://shop.ebay.com/garagefree4all/m.html?_nkw=&_armrs=1&_from=&_ipg=&_trksid=p4340

Thanks in advance.
3rd-Dec-2009 11:11 am - Spell Idea
First off, has this been done before? If someone knows, reply and it will save some work.

Second off, if this hasn't been done before, what do you think of this spell? I need a spell level for it if it sounds okay. Really, I'm picturing that it could be almost any spell level and it would make sense.

Stigmatic Ray
Necromancy
Level: Clr ?
Components: V, S
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Ray of negative energy
Duration: Instantaneous
Saving Throw: None
Spell Resistance: Yes

Cackling with vengeful mirth, you point at the victim of your rage as wounds appear on your body. A ray of shadowy energy shoots from your fingertips to strike your target, who sprouts wounds identical to your own.

When you cast this spell, pay any amount of hit points. No effect can reduce or negate the loss of the expended hit points. On a successful ranged touch attack, the target takes an amount of damage equal to the amount of hit points that you spent.
26th-Nov-2009 03:02 am - Adventures in party killing
Critical Miss
So, time for a DnD update!

last Sunday I got my ranger to level 2, which means I got to take my combat style. Archery is pretty boss since it gives me free Rapid Shot ( 1 attack per full attack at your full bonus -2 per shot), which frees up choices in the long run. I've decided that Caiphas is a member of the Night Watch, a group of hunters based in his hometown determined to rid the world of lycanthropes and all other terrors of the night. With his share of the profits for the first game he bought some silver arrows since we've already encountered a were-rat and who knows how far the infection has spread? In fact, our paladin got a little too eager and get bitten, and is already showing signs of turning. Our group made a deal with the local dwarven king to cure her, but we haven't gotten that far yet. Given the oaths my character has made, He's honor-bound to either help cure a bite victim, or to see them dead if they turn.

I'm expecting dragons to start popping up soon since the GM has been dropping lots of hints that a war between Black and Gold dragonflights is imminent if it hasn't already started.

So far my personal swag is about 450-ish gold pieces, a +1 Lycan-bane longbow I've named Straight Silver, and ten silver arrows I'm really wanting to use on something.

Anyone know if there is a "Monster Hunter" prestige class, or something along those lines?
22nd-Nov-2009 06:04 am - Cunning rats, can they be done?
Hey all, I've been lurking this community for quite some time and I finally decided to hop in. Obligatory introductory posts aside I do have something I'd like an opinion about.

I have a character in a group who's whole function is manipulation, not in the traditional social or arcane sense but in sheer preparation. This guy is meant to outwit the enemy, not overpower them. So far I've been relying heavily on creative uses of rope and fire. However I also have some plans for an oar, some torches, and a suit of leather armor. I rolled him as a rogue but I was shooting for the kind of off-the-wall-tricks even a peasant or some other NPC class could pull off had he been insane or cunning enough to try. My question is if anyone here has some sort of idea or story for this type of character concept.

On a completely off subject point: NPC classes, can they function as player characters granted they're played smart?
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