Pinto (edobrzel) wrote in dnd3e,
Pinto
edobrzel
dnd3e

plot advice

I'm looking for some ideas for my current campaign. I need one of the party members to undergo a "religious experience". This is important for a few reasons. One, the player wants her character to start taking some paladin levels. Two, I want to give the character a charge to be a sort of guardian for a minor artifact weapon. To add a wrinkle, one of the *other* party members has the artifact, but no one knows it (yet).

One thing is that I cannot use dreams or visions. I've been using dreams for something else and I'd be afraid they would ignore or not trust it. Another is that I need to get the item from the one character to another. Luckily the one that has it is my character, so I do have some control, but I want it to be in-character, so he's not going to just hand it over without reason.

I've thought about somehow provoking a fight between the two, but there is no guarantee that one will disarm the other. I could have one character literally throw it at the other, but that seems odd (although not ruled out).
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