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D&D 3E
Does anyone know of any rules for playing younger characters than… 
8th-Sep-2004 06:03 pm
chocobo
Does anyone know of any rules for playing younger characters than normal? (like any stat changes or height/weight charts or anything)? One of my players is curious.
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8th-Sep-2004 06:33 pm (UTC)
For giggles, I "ran some numbers". Very geeky results to follow. I looked at the SRD (or PHB if you will). I took their effects for old age and reversed them for young age. That didn't seem quite right as far as stats are concerned. I figured the progression would be a bit steeper. This does not take into account gender, racial traits (between non-human and human), etc. It also assumes the average person of adult age is pretty much 10s across the board. For age groups, I went with three, pretty much dividing them evenly. I would think that if you wanted to be more "realistic", you might have 5-8 categories. Translation: take with a grain of salt. Take 'em or leave 'em. I won't dispute them, so if someone has better rules, cough them up. I won't be offended. =)

Old age:

At middle age, –1 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
At old age, –2 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
At venerable age, –3 to Str, Dex, and Con; +1 to Int, Wis, and Cha.

Younger age:

At adolescent age, –2 to Str, Dex, and Con; -2 to Int, Wis, and Cha.
At young age, –3 to Str, Dex, and Con; -2 to Int, Wis, and Cha.
At child age, –2 to Str, Dex, and Con; -3 to Int, Wis, and Cha.

The following numbers are based off "human white male". If you convert them to percentages (like I did) then they can probably be used to scale just about any race. Do remember that height and weight are not directly proportional. That's why on the SRD chart a human multiplies weight by "1d4" (average 2) pounds per inch while a halfling or gnome multiplies by 1 pound per inch.

height (white male)
70" @ 18-24 100%
67" @ 15 95%
52" @ 9 75%
37" @ 3 50%

weight (white male)
155 @ 18-24 100%
135 @ 15 85%
65 @ 9 40%
30 @ 3 20%

For reference, here is the site with the charts I used:
http://www.halls.md/chart/child-growth/pediatric.htm

And the SRD with stats on height/weight:
http://www.d20srd.org/srd/description.htm#vitalStatistics
8th-Sep-2004 06:34 pm (UTC)
I am actually playing in a game with players from 14 - 17 years of age. For smaller I just recommend giving certian bonuses and penelties. It depends on how you want it:

Realistically: Roll your stats and minus aLOT from physical states Str: -6 -> -2 Dex: -2 Con -4 -> -2) and at most -2 to intelligence, and -4 to wisdom nothing to charisma.

Give bonuses to certian skills (like Hide, Sense Motive) and minuses to everything else. Is this fair? Not at all. Why is that? because relaistically children have a lot less at their disposal then adults. Also as the game progressed they would get a lot of this back as they gained in age until they all of it about 14 - 17 depending on how fast they mature. they are also considered 'small' in terms of size

With game balance in mind: Minues to Str & Con (same as above), +2 to +4 to certian skills and disallow other skills (like knowledges etc), the only problem is that the only conceivable class is sorcerer, cleric, and druid...well possibly rogue because the others all take years to learn. You could also make them take a maximum score of like 8 or 10 in str and 10 or 12 in con, and let it increase as you see fit. Kids are tough.
9th-Sep-2004 08:26 pm (UTC) - *looks up*......*looks down*........
Alright these guys know a hell of a lot more then me. Listen to them, ignore me.
8th-Sep-2004 07:09 pm (UTC)
There are d20 compatible rules for youth in the Star Wars RPG book.

Summarised:

Child: -3 Str & Con, -1 Dex, Wis, Int, Cha
Young Adult: -1 Str, Dex, Con, Wis, Int, Cha
Adult: No Modifier
Middle Aged: -1 Str. Dex & Con, +1 Wis, Int & Cha
Old: -2 Str, Dex & Con, +1 Wis, Int & Cha
Venerable: -3 Str, Dex & Con, +1 Wis, Int & Cha

Effects are cumulative in each direction from Adult (i.e. Child is actually -4 Str & Con, -2 Dex, Wis, Int, Cha - Old is -3 Str, Dex & Con, +2 Wis, Int & Cha)

Human ages would be:

(01-11) Child
(12-15) Young Adult
(16-40) Adult
(41-59) Middle Aged
(60-79) Old
(80+) Venerable
11th-Sep-2004 09:18 pm (UTC)
So when a character ages from young adult to adult, he recieves a +1 to all physical stats?
12th-Sep-2004 01:40 am (UTC)
Yes. To make things clearer:

Child: Str 7, Dex 9, Con 7, Int 9, Wis 9, Cha 9
Young Adult: Str 10, Dex 10, Con 10, Int 10, Wis 10, Cha 10
Adult: Str 11, Dex 11, Con 11, Int 11, Wis 11, Cha 11
Middle Aged: Str 10, Dex 10, Con 10, Int 12, Wis 12, Cha 12
Old: Str 8, Dex 8, Con 8, Int 13, Wis 13, Cha 13
Venerable: Str 5, Dex 5, Con 5, Int 14, Wis 14, Cha 14
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