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D&D 3E
question... 
9th-Aug-2004 04:43 pm
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I'm currently playing in an Eberron campaign as a shifter monk. My question is how would a monk's unarmed attack damage interact with a shifter with the razorclaw trait? Would the damages stack? My character has the beasthide trait, but the question did come up. Any input would be appreciated.

Thanks in advance.
Comments 
9th-Aug-2004 01:53 pm (UTC)
A PC race that has differnet natural damage doesn't improve a monk's base damage. You may use either one as you choose.

Size changes a monk's damage, but different natural weapons don't; the better natural weapons are just a "monkish" weapon that can be used or not used as the monk wishes.
9th-Aug-2004 02:00 pm (UTC)
Ok, so it's either unarmed strike OR claw attack, not both. Thanks for clearing that up.
9th-Aug-2004 03:38 pm (UTC)
Plenty of good feats for beefing up that shifter claw damage though.
10th-Aug-2004 01:53 pm (UTC)
yes indeed, but i think i'm going to focus on defense. lots of goodies there too. DR 2/silver... (drools)
9th-Aug-2004 05:55 pm (UTC)
You'd probably get the favourable number of attacks though, and (assuming claws are slashing damage, 'cos I can't be bothered to check) you'd get them instead against something with a resistance against bludgeoning. Basically they'd overlap in the same way as spell resistance items/abilities.
10th-Aug-2004 05:36 am (UTC)
Technically, I believe natural attacks cannot be used with the unarmed attack bonus/rate, but I personally disagree with that. I think that weapons such as claws should be allowed. Then again, can you really bite someone 4 times in 6 seconds? It'd be interesting if not silly to see.

I could see something like "only one hit per natural attack" or something. So, if you have 3 unarmed attacks and 2 claws, the 3rd hit would be your normal unarmed damage (as if it were a foot, elbow, etc.) Yeah, it is a hack solution and somewhat annoying, but I'll toss it out there anyway.
10th-Aug-2004 07:27 am (UTC)
I'd not thought of bites I have to admit.
I think the way I'd end up calling it, I'd say certain natural attacks counted as monk weapons and others didn't; possibly not fair, but...
13th-Aug-2004 04:57 pm (UTC)
Just saying that's an awesome black dragon, what's that from?
14th-Aug-2004 08:31 am (UTC)
The dragon is from one of my favorite artists, Jason Engle.
http://www.jaestudio.com/

Same with the "ulatra", used here. He is an awesome artist. I bought a few of his works at GenCon last year. I should ask him what his policy is about people using things like that. I only use it for LJ. Great, thanks for making me feel guilty! ;) Now I have to go write him.
10th-Aug-2004 09:31 pm (UTC)
wow, what would flurry of blows be like with a bite attack??? that's more like a psychotic nibble than a lawfully minded monk attack. cool as hell, though. and you know, i've been playing my shifter almost like a barb, with his shifting kind of being like a rage, so i never thought of making a shifter monk. that's pretty damn cool, man.
11th-Aug-2004 12:31 pm (UTC)
When my DM/GM told me we were playing Eberron I knew I wanted a shifter. My major decision was whether to play a ranger (taking the ranged feats) or a monk. I decided to follow the monk path and focus on the defensive aspects of the shifter race (i.e. beasthide). So far so good. Looking forward to levelling up.
12th-Aug-2004 01:02 am (UTC)
ah, awesome. the shifter i'm playing is a thug, and i've been taking a lot of the more offensive feats and shifting when combat gets dirty. those racial feat options are just so cool, i think next time i make a character i'm going warforged. someone really should make some good racial feats for the more standard races, too. it's just so cool how customizable it is, you know?
12th-Aug-2004 02:46 pm (UTC)
Well, I figure a monk has enough offense as it is, but a rookie monk has almost no means of protection. The only other physical class in my party is a warforged fighter (and we're all still first level), so I tend to get thrown into the frontlines with him. I also tend to shift when combat looks like it's gonna get nasty or right at the start (+2 natural armor and the con bonus really comes in handy). And, yes, more racial feats would be nice.
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