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D&D 3E
Online games... 
1st-Jan-2004 12:43 pm
Does anyone here currently DM an online game who can take on another player? I moved recently and I'm unable to get to any RL sessions with 'my' group and their internet connections are irregular at best, and I've *really* been jonesing to play and have a couple of old-ish characters that I've been wanting to bring back. I've been DMing too long anyway- I want to play for a change :)

If nobody is currently running any, would anyone consider starting one?
1st-Jan-2004 02:48 pm (UTC)
i would actually like to join a online game. never played online but i would love to start. IM me at dierolanddie
1st-Jan-2004 07:49 pm (UTC)
Great! ^_^ I added you to my buddylist, I'm on under 'Kierchan' anyone else feel free to add me too :)
1st-Jan-2004 07:41 pm (UTC)
I myself have wanted to DM or play in an online game. If we can get three or four PCs together, I'd love to DM one.

1st-Jan-2004 07:47 pm (UTC)
cool, then there's three of us so far then... :D do we have any chat programs in common? IRC would probably be best unless there's something else/better out there I don't know about? It's what I'm used to gaming over- not sure if anyone else has any other preferences :)
1st-Jan-2004 08:19 pm (UTC)
ive played dnd before but never online. someone would have to explain how we'd play online.. more like.. what characters do we use? and stuff like that
1st-Jan-2004 08:36 pm (UTC)
Well, I've DMed and played online over IRC.

It goes much the same way a tabletop game does, put your character sheets in a text file and send it to the DM (most IRC programs allow for filesends), plus there are tons of programs for both DM and player out there online, many of them free.

As a DM, I found online gaming a lot easier than tabletop gaming, because typing out a description allowed me to see it in my mind better- I'm not good with words at all when I have to speak them verbally and I often draw blanks at innapropriate times (plus you can go back and delete something that's badly worded or something the player's aren't supposed to know yet if it's in text- if you accidentally *say* something players weren't supposed to hear, oops). There are drawbacks to it- like you can't mimic a motion or visually show someone an action your player or NPC is doing, but I feel the ability to game wherever there's net access for everyone is a convenience that makes up for the minuses.

I've even DMed a game where some of my players were there in the room and another was playing with them via chat (It was kind of a pain because I communicated the other player's actions to the online player and vice-versa, slowed down the game but not too much so).

Exactly what the DM wants from us in the way of characters and so forth would be up to him/her, of course, but I'll be more than happy to help out (giving links to resources and whatnot) if need be :)
2nd-Jan-2004 02:13 am (UTC) - Third Wheel
I'll join, if accepted, and depending on when the game runs. I'm in US EST, or GMT -5, but only routinely available in the late evenings (after 11 pm, or 4:00 AM GMT).

If neccissary, I can also assist in character creation, although my strength is mechanics. 3.5 would be nice; I haven't had a chance to actually play the system yet.
2nd-Jan-2004 04:22 am (UTC)
I haven't yet tried 3.5, and if we're starting from the beginning I'll probably make up a new character, which is pretty easy for me.

Oh ye who offered to DM (averypenguin), What say you on version (3 or 3.5?), schedules, and house rules?
2nd-Jan-2004 01:08 pm (UTC)
Hear ye, hear ye, concerning systems, resources, times and house rules, I state the following:

On the concept of system, I personally use 3.5 and was trained on 3.0. I have source materials for both. I have no problem with players using whichever they choose. On matters of ruling dispute, however, I will use 3.5 (as per the Scry change, spell use, etc.) unless I feel 3.0 makes more sense.

On the concept of resources, I hold in my posession nearly every WotC product produced for 3.0 (in digital format) and several other texts. As long as I am familar with the text, I have no problem with articles from it being used (with approval). Meaning that neato spell you found on somebody's website is less likely to be approved than that neato spell you found in a Sword and Sorcery book.

As concerns schedules, I'm pretty much available every evening after 9:00 PM EST. I'm willing to negotiate a good time for a group to assemble, say 9:00 - 11:00 PM EST once or twice a week.

As concerns house rules, I will provide a list of my personal house rules to the players upon first meeting.

Sound good?

2nd-Jan-2004 08:32 pm (UTC)
i was wondering if i could possibly join. im free most nights. ive never played online D&D yet, only physically sessions. dont really know the 3.5 stuff good, but i know 3.0 very nicely. basically....is there a time for the first session yet??
3rd-Jan-2004 01:06 am (UTC) - Assembly
If by 'assemble', you mean 'get together and begin', that sounds great. Shall we meet and greet on a server at some appointed time to straighten everything else out, or via emails or IM?
2nd-Jan-2004 06:35 am (UTC)
I currently DM a group on IRC with a small number of members. It works out pretty well for me because I can compose lengthy responses and I don't look like I'm stuttering trying to make something up in front of them. also, I can browse through as many books at leisure and make all the rolls I need to without my players suspecting thing. We go with a trust system for die rolls, but I understand that may not be for everyone.
3rd-Jan-2004 04:20 pm (UTC)
Alrighty. We're getting a game started on IRC tomorrow night (Sunday) from 10:00-12:00 EST. We'll have an intro session and possibly begin a campaign. I'll be the DM and I have a set of house rules for everyone playing. If you've not already contacted me, please do so via AOL/AIM at leemusic07 to get the server/room info.

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