The PCs in my pirate game just took out the fence/arms-dealer of a mid-sized town they're in. They're now inside his warehouse, will the potential to look all kinds of illicit goods. I figure this is an excellent chance to give them some fun/weird/random magic items that will make the game that much more fun an interesting. The 4 PCs are 7th level, and I figure I want to give them around 10k worth of stuff from this (it will represent the reward for a bunch of encounters). Anyone have any suggestions for neat stuff to give them? I want to try and stay for character-specific gear in this (i.e., no magic instruments just cause there's a bard in the party), looking for more general purpose gear that multiple characters may be able to use.
Currently, I've indicated that there is a small keg of something poisonous, and a quick peak at the MIC suggests that an Exploding Spike (possibly reduced in level/price slightly to allow for more stuff) would be fun. I also think I'll include maybe 1-2k of more liquid funs like art objects and gems. There will also be a significant amount of mundane (or maybe masterwork) weapons and armor, which may or may not count towards the overall wealth limit since it would be harder for the players to unload.
So yeah: what are fun bits of general-random gear to put in a looted warehouse for a group of 7th level PCs? :)
EDIT: To clarify, because it seems to be needed: I'm trying to come up with a number of "little" items and things to give the PCs--ones that don't necessarily have plot hooks attached. Rather than one really awesome item, I'm trying to come up with a number of kinda-neat items.