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D&D 3E
New DM breakdown 
30th-Aug-2007 09:07 am
One of our players who has never played the dm before, and we ran the second game last night. We came up to a large 10' by 5' golden sarcofagus, and when we opened it, there emerged a..... huge Grey Render Zombie... in a 15' by 15' by 10' room. The second huge creature who had come from a smaller box. Is there a chart somewhere which helps recommend what creatures should be in which sized rooms that I can link her so that she'll understand?
30th-Aug-2007 01:33 pm (UTC)
The back of the 3.5 DMG has some illustrations that show size and reach for varying sizes of creatures. Sounds like the DM got a little over eager to throw a really cool creature at you. It happens. One new DM I played with looked at the wrong treasure table and gave out a +3 mace. We talked about it and I downgraded it to a masterwork weapon.
30th-Aug-2007 03:35 pm (UTC)
Do you guys use minis? When that mini hits the battlemat, that should be a pretty good clue. It might be helpful for your DM to generate test floorplans as he is stocking the dungeon and put the monsters he intends to use on that floor plan to get a good idea about the space his challenges are likely to take up.
30th-Aug-2007 03:46 pm (UTC)
We use mini's, but usually not for what the actual creature is.. just something that looks kinda close.
30th-Aug-2007 04:48 pm (UTC)
What I would do is get some cardstock from a craft store and cut out tiles for Large, huge, etc. Then you can put some form of figure on the tile so players have some idea of what they're dealing with.
30th-Aug-2007 05:03 pm (UTC)
I think it's more the height she's having trouble dealing with height (which is left obnoxiously unclear.....). I think the size chart in the book will help.
30th-Aug-2007 06:14 pm (UTC)
Absolutely. But, the size of the base is, mechanically, more important. A creature with a 20 ft. base is going to be under serious movement restrictions at best to fit in a space with only a 15 ft. square area. I don't believe that the rules adequately cover height, but you could use the size of the base as a guideline: a 20 ft. base is probably going to mean something close to 20 ft. high if the figure is tall - at a minimum - and could result in an even taller figure. Considering that most dungeon corridors are 10 ft. high by default, that could make movement for our huge creature quite difficult, much the same as it would be for a human to crawl through an air duct or similar conduit tube.
31st-Aug-2007 07:07 pm (UTC)
If she can't figure that one out on her own then she probably shouldn't be DM'ing. It's not even like it's an issue of rules... it's just common friggin sense.

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