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D&D 3E
Thinking of building a class. 
6th-Aug-2007 12:55 am
Man, I hate to bug y'all, but I'm thinking of building a class for my setting based off of the Casseline Brotherhood in Jacqueline Carey's Kushiel series. If you have read it, awesome, but I hadn't even heard of it until my girlfriend tossed the first book at me, so if you haven't, I bring you wikipedia articles for reference. This one is on the brotherhood itself. This one is the character who's in it, who is a total badass.

What I humbly ask for help on is figuring out how to start building it. They're priests, yes, but they're religious in the way a religious order of knights would be, so more pali than cleric. They are mostly two weapon fighters (daggers only, in the book, but I might allow short sword, too), but are amazingly good with a longsword. So ranger isn't precisely a good starting point, either, and I'm not decided yet on how I'd feel about them having magic. No heavy armor, though, and no shields, generally. They make up for it with heavy steel bracers (will add them to equipment, +1 AC--for the pair, not each--like a shield, feats and class abilities making it even more effective). I just can't figure out a starting point, you know?

At the same time, I realize that this might be better as a prestige. However, I'm in love with the whole idea of this class, and would like to import it more or less intact. They start the training at ten years old, so perhaps a prestige would cause a loss of flavor. I don't know. Just kind of brainstorming, I guess. Any input is, as always, greatly appreciated.
Comments 
6th-Aug-2007 03:46 pm (UTC)
yeah, good one. and if they don't get spells bump the hit die back up to d10.
6th-Aug-2007 04:28 pm (UTC)
Sounds about like what I was thinking, just couldn't decide which class to use as my working base, you know? What I'm thinking here is something like:

-d10 HD (d8 if I get off my butt and work out a spell list, like colin says)
-BAB as fighter
-Good Reflex and Fort., poor Will
-Proficient with light and medium armor, no shields
-Proficient with simple and martial weapons
-Feats mixed in somewhere: Two Weapon Fighting (and its entire tree, icluding Two Weapon Defense), Weapon focus (Longsword) without specialization to keep the fighters special, and a few feats/abilities reflecting dualist type fighting, close combat fighting, and bodygaurd skill. Maybe shield other, maybe some form of evasion down the line.
-Skills as a paladin.

It seems like a lot, ability-wise, but I'm sure a fighter could absorb all of those feats pretty easily, too.

Once I get this built, it will be a culture specific class for one of the human races in the setting. Not that other races couldn't take it, but they'd have to have been trained by the main body that grants the class. Sound cool? I'm debating giving every race a special class of some sort, though for the others I'm thinking of just granting alternate versions of standard classes (Unearthed Arcana variants, substitution levels, that kind of thing) to add to flavor.
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