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D&D 3E
D&D DI 
12th-Jun-2007 07:37 pm
If any of you are involved in the message boards at WotC, this is old news.

If you're not involved in the message boards at WotC, then you probably don't care about the DI, so I'll save explaining it for when someone asks about it..

Here's what I want to know though:

What sort of product would you like to see WotC provide via this hoity toity Digital Initiative?

And, I see the argument "what will it provide that I don't already have from somewhere else" a lot, so I want to ask this question as well: What online resources do you use for gaming? I don't want _just_ the name of a website, but what specific feature of a website do you use? Or of any computer program?
Comments 
13th-Jun-2007 03:37 am (UTC)
DM Genie. It is the god of programs. It handles pretty much everything -- spells, initiative, hitpoints, character creation, you name it. I also use NPC designer, which is fairly self-explanatory, and Campaign Cartographer, which should be the same.
13th-Jun-2007 04:32 am (UTC)
Easy, NPC Designer for what it says... Mass Combat program for mass combat (saves all sorts of time trying to work that out on paper)... ENWorld's Toolbox for the easy to access designers, naming programs, group generators, etc while I am away from my books or my desktop and, of course, D20 SRD for the SRD'ness of it all.

It will all be moot when 4E comes out anyway, you can't print out plastic minis on your printer... heh
13th-Jun-2007 08:46 am (UTC)
Well... as someone who mainly plays D&D online. There wouldn't be a game without a VGT (virtual game table.)
Would I ever consider getting a WotC product for that?
No freaking way!
The one we use currently (openrpg) is multiplatform (You can bet ya cabooze a WotC product wouldn't run on my machine - I don't run Windows,) and it can be used for any game system. We use the same program for nWod as we do for D&D.
Plus it is opensource - Which means that in a group of tinkerers - like my online gaming group. If there's anything that can be improved to better suit our games. We've got a houserule using a modified action point system in one of our D&D3.5 games. Three miniutes later we've all got a game status controller that includes an actionpoint counter. Character sheets have spellware nodes... etc. and so forth.

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Well... as someone who mainly plays D&D online. There wouldn't be a game without a VGT (virtual game table.)
Would I ever consider getting a WotC product for that?
No freaking way!
The one we use currently (openrpg) is multiplatform (You can bet ya cabooze a WotC product wouldn't run on my machine - I don't run Windows,) and it can be used for any game system. We use the same program for nWod as we do for D&D.
Plus it is opensource - Which means that in a group of tinkerers - like my online gaming group. If there's anything that can be improved to better suit our games. We've got a houserule using a modified action point system in one of our D&D3.5 games. Three miniutes later we've all got a game status controller that includes an actionpoint counter. Character sheets have spellware nodes... etc. and so forth.

<a href"=http://invisiblecastle.com/">Invisible castle</a> is something we frequently use as well. For any die-rolling done between sessions.
13th-Jun-2007 10:56 am (UTC)
I think the real question is can they provide better, more functional, more usable offerings than what I can get elsewhere.

PCGen was rad for a lot of people, but I pretty much hated it because it was such a pain to use.
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