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D&D 3E
22nd-Jan-2007 01:58 pm
Hiro from Heroes
I'm a little confused about the monk's flurry of blows attack bonuses. 

My monk is 5th level, and has a normal attack bonus of +9 (because of weapon finese, high dex, and magical weapon).

what would his flurry of blows attack bonuses be?  I know this is a 3E community but please give me the 3.5e results

thanks in advance!
22nd-Jan-2007 07:04 pm (UTC)
+8/+8. At 5th level the penalty to your flurry lessens to -1 to all attacks for the round.
22nd-Jan-2007 07:08 pm (UTC)
OK, thanks.
22nd-Jan-2007 07:10 pm (UTC)
Or with Two-weapon fighting it would be +6/+6/+6
22nd-Jan-2007 07:13 pm (UTC)
hmm..that is not bad. If only there was a way I could do two -weapon fighting with a "Tai Chi" sword.
22nd-Jan-2007 07:45 pm (UTC)
(and, if you're a Nezumi or another race with a tail-attack, with TWF and flurry, that's +4/+4/+4/+4 ... =) )


There are feats that let you add weapons to the list of monk weapons (several from Eberron, etc.) A single (specific) weapon per feat.

Really, it isn't worth it in the long run. Your monk fists will do more damage than any melee weapon, at high level. Short term, they might be worth it.

22nd-Jan-2007 07:46 pm (UTC)
Yeah, except my weapon also does an extra D8 of elemental damage every time i hit.
22nd-Jan-2007 08:12 pm (UTC)
d8? Weird.

Anyways, only the 'flurry' attack has to be with a monk weapon. You can (according to the Sage) attack with a main hand weapon, off hand weapon, and then flurry with a monk weapon (if you're wielding one) or body part (kick, strike, elbow, knee, etc.).

I, as a note, disagree with this ruling from WotC. I don't think you should be able to flurry and TWF in the same round. but they didn't ask me.
22nd-Jan-2007 08:54 pm (UTC)
yeah, i had a spell cast on it where i can choose what element before hand and it does an extra d8 of damage of that element. I'm playing a monk as a tai chi warriror so for my character my sword is considered a monk weapon.
22nd-Jan-2007 10:22 pm (UTC)
My martial arts studio teaches several double-ended weapons, and forms that use more than one sword. If my lazy suburbanite ass can manage three attacks involving two weapon-ends and a body part in less than six seconds, I figure that a PC (who's better trained and supposed to be exceptional anyway) can do better than that.
23rd-Jan-2007 02:47 am (UTC)
D&D combat isn't supposed to model "one attack roll, one weapon strike" per round - it's supposed to model six seconds' worth of fighting, with one chance to do some damage to your opponent

...which may or may not actually involve physically harming them, depending on how you view the abstraction of hit points.
23rd-Jan-2007 01:20 pm (UTC)
My dm agrees with you, however, are you sure about the flurry with a non-monk main hand weapon? There is actually a weapons special ability that makes a normal weapon a monk weapon... forget what it's called.. balanced or something...
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