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D&D 3E
New Character 
5th-Jan-2007 08:22 am
Choppa
I ditched the Warmage idea, too much to learn in a short period of time.

Anyway, I decided on a human fighter(I know, bo-ring), but that extra feat and skill points always seem to outweigh the other race bonuses to me. I'm interested in hearing some ideas for advancement in the core rules and possibly Complete Warrior. I might switch to a class out of Complete Warrior before the game starts too.

As it stands, the three feats I took were Weapon Focus(Greatsword - hard to pass up 2D6+3 damage at level 1 with a threat of 19-20), Power Attack, and Cleave(STR 17). I might change that up based on comments or something I see in CW.

Thanks.
Comments 
5th-Jan-2007 04:50 pm (UTC)
The goal is to be the head brute for the guy in charge. As it stands, the party already runs a small town. I guess "problem solver" might be the best way to describe the character....
5th-Jan-2007 06:29 pm (UTC)
fighters dont have to be boring you get so many feats that the options are limitless as to how you evolve the charictor . fighters are only boring if your building a tank. They all end up the same butbut the same can be said for any class.
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