| Oh, ye of little faith who don't like to sunder their opponents weapons... My Goliath Barbarian is now 4th level in the 'Age of Worms' campaign... The party has been battling nasty grimlocks I found some cheeky ones hiding in a small tunnel, poking me with longspears, which might have been a bit of a bugger until I whip out my HUGE GREATAXE and sunder their longspears into quarterstaffs...! Their puny attacks of opportunity were used up on me when I approached and none of them got me anyway... So they decide to come at me with morningstars- bad idea, 2 rounds later I'm still unscathed and they are on negative-20-something hitpoints... *Chuckle* Sunder is indeed, the bomb... |
Besides, Sunder costs you loot.
Sundering normal weapons only costs the PCs a handful of gold. But if you sunder the Gnoll-King's guards +1 weapons, that's 2k gold each. Not a huge amount to a bunch of 10th level characters, but it is still a significant amount -- it 2 1/2 Cure Light Wounds wands each.
And if you lose your +4 weapon, due to the Giant's Gargantuan, Adamantite maul, you're just fucked. The NPCs can always accellerate faster than the PCs.
IF weapon repair was simplier, and Sunder didn't break the enchantment permenantly, Sunder would be better. But as it stands, no way.