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D&D 3E
Idle queries... 
27th-Aug-2006 05:26 pm
Zoon
1. Anyone know the stats for a Half-Drow...?

2. Has anyone played or dm'd a Warlock...? Are they broken or what...?

3. Can you stack magical effects on items, eg: Cloak of Elvenkind that is also a Cloak of Resistance...?

4. If you take a running jump and cast levitate on yourself, does your momentum carry you forward as the spell carries you upward...?

5. Is anyone else as excited as me about Savage Tide...? PIRATES...!!!
Comments 
27th-Aug-2006 11:12 am (UTC)
3. See
http://www.systemreferencedocuments.org/35/sovelior_sage/magicItemsCreation.html

"ADDING NEW ABILITIES"

4. I think: Yes, but you need the Mobile Spellcasting feat from Complete Adenturer to cast a spell as part of a move: jumping is part of a move action and making use of Levitate is a move action so if you have to take a readied-standard action (with Concentration check) in the middle, that is three actions.

While characters' actions all kind of join up (running characters are not static while everyone else has their turn) it might be reasonable to Rule 0 to combine thosed three actions over two rounds, with the jumping character in mid-jump at the end of their first round.
27th-Aug-2006 02:08 pm (UTC)
4. As a DM, I would put an ammendment to that. I would allow momentum, but it would be reduced each round. Call it air resistance or something. I'm not sure if I would reduce it 5 or 10 feet per round. I'm usually more leniant if there is "cool factor" in the idea. If the character abused it, I might change it.
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