?

Log in

No account? Create an account
D&D 3E
Curiosity 
21st-Aug-2006 03:27 pm
LJ Drama
In one of the campaigns I'm in, one of the PCs, a Warforged Paladin/Juggernaut recently died. Now, of course he can be raised, but we've been kicking around discussion of what if he were brought back to life via a reincarnation spell...

1.) In this situation, should Eberron Races be included in the possibilities for reincarnated bodies
2.) If he were to come back (let's say as a human) what would happen to his prestiege class of Warforged Juggernaut given that his new body is no longer eligible for that form? Should those level be recinded and spent elsewhere? (Same goes for the Adamantine Body feat)

Just curious on what you would do if it was your game.
Comments 
21st-Aug-2006 07:40 pm (UTC)
Wow, that is a pickle. I think it would be AWESOME to allow him to be reincarnated.. especially if he ended up an elf or something (This does not computer, my limbs are fleshy and weak... I feel I require a different source of energy to function... and why am I crying?). As for the extra levels, I'd hate to say just give him classes of something else. Did he have enough levels of Paladin to survive a few encounters? He would gain xp at many times the rate of the rest of the party, and would catch up naturally.

As for the feat, i would allow him to pick a different feat, as long as it was a racial/regional feat.
22nd-Aug-2006 02:02 am (UTC)
"Dear Sovereigns! What is this coming from my butt?!"
21st-Aug-2006 07:41 pm (UTC)
0) I'm tempted to say that REincarnate only works on dead humanoids, rather than 'dead creature'. So Reincarnate wouldn't work on Living Constructs (or Giants, or whatever).

1) Yes, by all means Eberron races should be included. As should any additional character races allowed from the Races Of series, Complete Psionic, Magic of Incarnum, etc. You'll need a new chart. Still, restrict to Humanoids (so Golaith wouldn't be an option, for instance).

And Reincarnating into a psionically active race has some strange implications.

2) Rules as Written, Assuming you allowed this in the first place, it sounds like dead levels to me. Keep the HP, Saving Throws, and any relevant abilities that are not based on Racial type/feat (there aren't any, to my recollection) and otherwise the levels are dead. Like a Paladin who loses their status, etc.

Yeah, it sucks.

The feat, likewise, would be dead.


In my games, I'd let you take another first-level-only feat. Or a feat based on physical status (Toughness). And probably retrain into another martial class. But that's not definative.
21st-Aug-2006 07:50 pm (UTC)
If he couldn't do Juggernaut anymore, then I would let him take ranks in Paladin instead. I would then have him pick a feat that would be some sort of physical feat...like toughness or improved natural armor.
21st-Aug-2006 08:14 pm (UTC)
Why would his faith, spiritual wisdom and combat abilities, as well as spell knowledge increase? I could see converting them to fighter levels, but paladin levels?
21st-Aug-2006 08:22 pm (UTC)
While he was dead, he was able to commune with his god and grow in faith? :)
21st-Aug-2006 08:38 pm (UTC)
lol, tollerable I suppose. I'm a hardass when it comes to death and rebirth.
22nd-Aug-2006 07:24 pm (UTC)
What a mindfuck! Okay, here's my spin on it:

1) Reincarnating in Eberron, even with the inclusion of Eberron races, should not include Warforged. I think this was obvious, but it simply wouldn't make any sense.

2) How many levels of Juggernaut did he have? I would hate to say that he was completely screwed out of 5 levels, but if it were only one level it wouldn't be a problem anyway. :P He'd lose the level of Juggernaut when he was reincarnated.

3) PHB2 has useful re-training rules, which he may want to use under the circumstances. I'm fairly sure that it doesn't allow re-training of levels, but you can have a soul-searching quest for him that allows it. Would lead to an...interesting game, to say the least. "I'm a robot trapped in a Dwarf's body." "So...what's the difference?"
This page was loaded Nov 20th 2017, 9:27 am GMT.