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Alright... I'm interested in the concept of a Nihilist -- someone who… 
19th-Jun-2006 09:25 pm
Evil Drew
Alright... I'm interested in the concept of a Nihilist -- someone who doesn't believe in magic and the like, instead prefering raw science and observation to explain phenomena. I seem ot recall hearing about such a class at one point, but I can't find any reference to it in my books. Does any such animal exist? Did it ever?

I think it's an awesome concept, and it toys with the idea of Active Belief and Active Disbelief. Any help would be greatly appreciated.
20th-Jun-2006 12:28 am (UTC)
Artificiers treat magic like science, but I don't think that's quite what you're talking about.

I thought I remembered seeing a Tinker class in one of the DragonLance books, but I didn't see one glancing over them.
20th-Jun-2006 12:29 am (UTC)
I've never heard of or seen that class, and I'm sure it's not in anything published by Wizards. In fact, what you described isn't even nihilism.

That said, a friend of mine once made up a "disbeliever" class that was pretty damn cool.
20th-Jun-2006 01:01 am (UTC)
Do you have access to it?
20th-Jun-2006 04:20 am (UTC)
I wish I did. Unfortunately, he had the hard copy and it was a game I was out of town for, so I only knew some of what he could do, not what level he got what ability at.
20th-Jun-2006 12:49 am (UTC)
The 3.0 Forsaker didn't so much disbelieve in magic, as he antagonized it. It was a little much vow of povertyish though. The Ur-priest gains power through his disbelief in gods, but not so much in magic. There was a class published in Dragon, though I don't know if it ever made it into a supplement, the Athar, who had such a strong disbelief in magic that he gained spell resistance, but again it might've been divine only.
20th-Jun-2006 01:20 am (UTC)
It got published in the Planar Handbook.
20th-Jun-2006 01:23 am (UTC)
I thought it would be there if anywhere.
20th-Jun-2006 02:38 pm (UTC)
man! that could be a really fun charictor . give him all kinds of alchemy skills and othe craft skills there is a class in i believe the dm,s 2 "but i dont own it and im not sure so dont jump all over me if im wrong" called expert. its not what you discribe but its a completely skill based class. they get no other bonuses but rediculouse amounts of skills and bonuses to them. that could work
20th-Jun-2006 02:40 pm (UTC)
i was kind of hoping for something that would give him SR because he didn't beleive in magic, or something to that effect, but that's a good start. Thanks.
21st-Jun-2006 12:29 am (UTC)
Did you mean this? Because that's in the DMG.
20th-Jun-2006 03:41 pm (UTC)
The Ur=-priest would be an interesting option if you wanted to go the cleric route. I think it's in the book of vile darkness.

Also, i have an alchemist class on my site that could be adapted or used as is. http://www.westendforest.com
21st-Jun-2006 04:25 am (UTC)
I remember when you were psoting to develop this. Do you run your game online?
21st-Jun-2006 07:15 am (UTC)
I saw a really crappy build online somewhere, I think it was titled Alchemist, that made potions and such. Their disbelief in magic gave them greater SR over time. It didn't even make sense - if you don't believe there's a superheated ball of plasma in front of you, it's still there.

I could try tracking it down if you want it, though. I turned it down for one of my players a few months ago, he might still have it.
21st-Jun-2006 02:25 pm (UTC)
I din't know. The concept I was going for is a much more scientific approach -- Chemestry and physics over wizardry and spellcraft.
21st-Jun-2006 09:44 am (UTC)
There was the Palladium Games Nega-Psychic in the Beyond the Supernatural book. The character would use his psychic powers to maintain his disbelief (by cancelling magical and psychic powers) and not even know he was doing it.
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