?

Log in

No account? Create an account
D&D 3E
Please tell me you just didn't do that..... 
20th-Mar-2006 10:58 am
Sometimes in DnD I just want to reach over and slap a player, but then there are those times where they pull the dumbest move ever and even though it fucks up my original plans it makes me happy because now I can make the real pain begin. Ok if I lost you (Which I more than likely did) let me explain.



The players had just entered the Shadow lands on their final Assault against the Lord of Shadows and his minions, everything was going good until they came up to a large swamp blocking their path, now the groups Shugenja (Eddie) threw a rock into the swamp which quickly melted. The group figured People + Swamp = Dead people. As they sat there trying to figure out how to get across the swamp the Shugenja launches a damn Fireball! Well I don't think I need to go into a science lesson on what happens when fire ignites swamp gas -.-, this causes a huge explosion and a large pillar of black smoke to rise up from the burning lake of fire. As they figure out how to handle the fire the groups Naga Totemist (Kristen) feels the vibration of a large group of mounted Calvary coming towards them (looks like the smoke signal got someone’s attention. So the Naga Totemist, Human Incarnate(Matt), Human Monk(Rosen), Human Thief(James), Human Ninja(Kevin), and Avatar of Vengeance(Beth) all bolt leaving the Shugenja and War Mage(Will) alone. Now the Shugenja flew into the air trying to use the fire pillar as cover while the War Mage tried repeatedly to cast ray of frost on the fire to put it out. Well it looks bad for the War Mage when the Ninja turns and begins to charge the horsemen, while that is happening the Shugenja levitates the War Mage near her. Stopping short of the horsemen the Ninja uses his special Gorgons Fang Mask to spew out a cloud of smoke, turning the horses to stone and launching the Soldiers into the fiery swamp. Once the coast is clear the Shugenja come back down to earth and lets the mage fall as a joke then tries to use feather fall but fails horridly and pushes the mage into the fire as well. The group acts quick enough to save him but all but a few small strands of clothing are destroyed. This pisses off the War Mage but his rage is cut short by the screeching of 4 shadow wyverns. Now with part of the swamp gone the group begins to cross is, the thief spots a hidden door way in the ground (All but the mage go down into the secret passage. The War Mage is captured and taken away while the rest of the group explores an underground tunnel. While exploring the tunnel the come across a room with a large pool in the center, under the water is a large iron chest. The Totemist thinking on his feet searches the room and thanks to 5 lucky search checks presses a few buttons and pulls a leaver to purify the water, it was dissolving acid to skin before he did all that. Once that is done the Shugenja moves the water with control water so the thief can do his thing. Inside the chest is a single medium sized bag with 2 figures in it, a small wolf and a dragon. Well the thief being the untrusting bastard that he is gives it to the Shugenja, who reaches in and is instantly pulled into the bag and changed into another figurine. The Naga picked it up and tried to free the Shugenja and was pulled into the bag, Totemist same thing, Avatar of vengeance same thing, the thief them takes the bag and turns it inside out >.<, this sucks to no avail because it was a cursed bag of holding. Now since he did this it caused a massive rip in the space time continuum sending everyone tearing through time and space until they arrive back in their world 20 years later, the entire world is now covered in shadow....now they are all there, naked without any items. Except for the Totemist who is currently stuck in Limbo O.o.

Just a few notes:
1) The names in the ( ) next to the class are the players names not the characters.

2) Some people would say that it is impossible to turn a bag of holding inside out, not me. I think it is a cool idea that if they are able to turn the bag inside out and cross the pocket dimension in the bag with the material plain it is more freedom for me to cause more chaos for them.
Comments 
20th-Mar-2006 07:19 pm (UTC)
o.O A bag of holding turned inside out just spills its contents and become unusable until it's righted.

x_x I don't mind the planar rift bit, but that's a MONDO curse if the bag of holding is like an uber magic jar complete with rift.
20th-Mar-2006 07:26 pm (UTC)
WOW...reminds me of some of my early mistakes I made as a player. I have been gaming 15+ years so I have made a few mistakes like this one: We were in a Tropical rainforest and were attack by T-rexs. My psion used manipulate fire and basically burned an entire forest down angering the local druid. Needless to say the DM was not pleased.

I am the type of DM that can roll with the punches. If the players did what they did to you, I would have done things a bit different:
- I would have had the warmage killed because evil people from the shadowlands would do that.
- The bag of holding thing is freaking funny and I agree with your assesment. If I didnt kill the Warmage, I would have had him turn evil and 20 years of being caught turn him into the party's new enemy.

Hey many thanks for the story.
20th-Mar-2006 07:38 pm (UTC)
I was going to have him "re-educated" and turned but thanks to the theif it didn't happen >.<, so I figured that I would curse him with an unstable body making it so every time he takes damage there is a small percentage that he will explode "Walking time bomb" This is due to the experiments that were taking place when the bag was turned inside out.
20th-Mar-2006 07:40 pm (UTC)
sounds awesome. I am going to add you to my friends list because I want to share more stories with you.
20th-Mar-2006 07:44 pm (UTC)
Sounds cool :) will add you too.
20th-Mar-2006 08:35 pm (UTC)
Great story! Just one question: Does this mean that the War Mage is now 20 years older than the rest of the party? That could lead to some... Interesting problems...
20th-Mar-2006 08:39 pm (UTC)
No I figured making him a walking Nuke waiting to happen was enough of a punishment.
20th-Mar-2006 08:49 pm (UTC)
lol That works too.


You remind me of my college DM. All of his players went home for the summer, leaving him alone in a small town. He spent the time coming up with the most fiendish dungeon as a punishment for all of us. I still have flashbacks from time to time... *twitch* Illusionary walls and flame... *twitch*
20th-Mar-2006 09:25 pm (UTC)
I always love coming up with twisted ideas to keep the players on their toes, I am a DM who is known for changing the specifics of an item. I mostly do this to keep rule lawyers out of the game, which I migh add I have been successful. My who explination is I see the books as guidelines or templets of ideas that I can play around with to create something even better. I mean if someone would of said "The items would of just spilt out of the bag there would be no rip" I would of said "Ok the items rocket out of the bag in all different directions you are now taking *dice roll* X ammount of Shrapnel damage....and then you fall into the rift. lol
20th-Mar-2006 09:44 pm (UTC)
Very nice!


I get the feeling that we would feed off each other viciously in a game. What fun! BTW, did you know that a cooking pot, rocks, clay, Heat Metal and Create Water are all you need for a homemade cannon? Bwahahahahahaha! ;)
20th-Mar-2006 10:21 pm (UTC)
Nice, sounds like my idea of sticking your fingers up someones nose and using create water to drown them O.o lol. A friend of mine who was DMing actually made the Anarchist cookbook a magic tome in his game.
20th-Mar-2006 10:27 pm (UTC)
I like that! Another personal favorite is casting Light on a person's eyes. Mucks with the vision something fierce and provides an excellent target for called shots.


I also like the Anarchist's Cookbook idea. We never did anything like that, although we did have Wild Mages. My favorite bit of wild magic was Heavy Falling Object. You would cast it and a heavy objest would fall out of the sky. Examples of these objects included an elephant, a ton of feathers and, once, an aircraft carrier.
20th-Mar-2006 10:30 pm (UTC)
Best Idea my friend had. He had obtained a ring of immortaility from a major wish spell, he then bought a crapload of alchemist fire before we were to fight a black dragon. He strapped himself with about 40 viles of alchemist fire and charged the dragon. The dragon went for a bit attack and Boom! There went the dragon and anything else in a 150ft radius of the explosion O.o, I am glad his character told mine to stand back.
20th-Mar-2006 10:46 pm (UTC)
Oooooooooh... Sparkly!


Most of our dragon slaying was pretty standard. We did once, however, get a Deck of Many Things and played a very dangerous game of 7 card stud. *innocent whistle* One of our fighters drew the Void and we had to search for his soul. Amusingly enough, he had an intelligent sword - well, I don't know that I'd really call it "intelligent", but... - and the sword took his body. After many, many, many months of campaigning, we finally found his soul on the Plane of Shadows. Our witch smiled at his soul, then poured it into the empty sword. lol
20th-Mar-2006 10:53 pm (UTC)
Lol so the roles were reversed between weilder and weapon.

My brother was once swallowed by a giant worm, we all thought he was dead until he said something that made me proud that I taught him everything I know about the game.
Brother:"Well my armor will protect me from acid thanks to it's enchantment"
DM:"Yeah but your worm food now, aint no way out of the belly all you have is a dagger how will you cut a hole big enough to get out"
Brother: "I use the dagger to carve a rune of explosion in the side of the worm, take refuge behind a pile of waste and detonate the sucker."
DM: *rolls* "O.o....."
Us: "What?"
DM: "You all see the entire right side the the worm explode from the inside out as Krunk comes walking out of the carcus."

Fear me and my brother if we are playing in a dungeon, we have been known to come up with some twisted battle tatics.
20th-Mar-2006 11:17 pm (UTC)
... I have a new hero. That is brilliant!
21st-Mar-2006 07:01 am (UTC)
Is your brother named Mike, and did he play a Half-Ogre?
21st-Mar-2006 03:36 pm (UTC)
No my brothers name is Matt, he played a 1/2 Orc Named Krunk, which is now his nickname lol
21st-Mar-2006 07:52 pm (UTC)
Wow... My buddy Mike played a halg ogre meathead named Krunk who had an int of four and an irrational fear of magic.
20th-Mar-2006 09:33 pm (UTC)
I can totally picture the warmage with his little frost rays zapping the enormous wildfire while the riders bear down on him. Friggin' hilarious. Players like yours are what makes this job fun. :)

The thing with the bag reminds me of a similar misadventure I had in a campaign last year. The party, for reasons I won't get into, was convinced that powerful magic items needed for their quest were hidden inside this mysterious black ball floating in the air. Yep, it was a Sphere of Annihilation. And three of us touched it, one after the other, before the party decided that maybe we should stop doing that. In our defense, the DM didn't ask the mage (me) to make a Arcane Knowledge skill check to realize what the item was. But it was still pretty damn funny.
20th-Mar-2006 09:41 pm (UTC)
Lol the whole Sphere of Annihilation thing reminds me of something Homer Simpson would pull.
Player 1:"Hmm what happens if I do this" *touches sphere* *ZAP*
Player 2: "Ok what what if I do this" *Touches Sphere* *Zap*
Player 3: "Maybe if I..." *Touches Sphere* *Zap*

lol.
20th-Mar-2006 09:45 pm (UTC)
That's more or less how it went down.

The half-orc was the first one to go. We had convinced him to reach into the sphere and grab the items. Earlier in the campaign, he had stepped into a trap which plane shifted him to a demiplane, so when he disappeared this time, I figured something similar had happened. Which is why I touched the sphere. I guess the archer had similar thoughts, so then he touched it.

I was rather bitter about not being given some kind of Int or skill check to determine what had happened to the half-orc, but them's the breaks, I guess.
20th-Mar-2006 10:03 pm (UTC)
Yeah, I would of given anyone with knowledge arcana a skill check after the 1/2 orc touched the bug zapper.
21st-Mar-2006 07:05 am (UTC)
God you beat -- out party thought we had to climb down this well to get around the Big baddies, so we tossed down a rope and lowered the rogue, with the intent that he was going to jerk firmly if he needed help. He went down, there was a single jerk, and then the rope remained taught. The Ranger climbed down, same thing, then the Wizard. Then the Cleric, leaving the Fighter holding the rope. Finally, he tied it off, climbed down, and got sucked into the Sphere of Annilation which ate the entire party.
21st-Mar-2006 10:13 am (UTC)
I'm guessing the rope went taut because it was touching the Sphere? Technically, the entire rope should have been annihilated then. Then again, the inside-out Bag of Holding shouldn't have done what it did either. DM caveat can be a double-edged sword.
21st-Mar-2006 07:50 pm (UTC)
We treat Spheres of Annilation like Black Holes in a lot of ways.
20th-Mar-2006 09:56 pm (UTC)
We used to have a mad druid NPC follow the party, who created rather unorthodox magical trees, like one that grew ale mugs instead of fruit. They also grew crazy fast, so while the party was lead through the forest, thge durid was just tossing ale-tree seeds left and right, filling the forest with a string of ale-mug-trees. The party ranger thought this was a horrible abomination against nature and proceeded to light them on fire, starting a horrible wildfire. He then lit the mad druid who proceeded to burn eternally and still followed us everywhere. Since then we've called our gaming group the Flaming Druids.
20th-Mar-2006 10:35 pm (UTC)
My dwarf would of loved a forest like that
21st-Mar-2006 12:11 am (UTC)
Many dwarves did, in fact we planted one of these trees on the grave of a aprty members and when we revisited the gravesite 20 years later, it had become a dwarven resort community. Never before had people seen so many dwarves living in a tree.
This page was loaded Nov 22nd 2017, 3:28 am GMT.