Log in

No account? Create an account
D&D 3E
Need some advice. 
21st-Jan-2006 11:55 am
Hey folks,

I'm looking for some War Weaver (Heroes of Battle) weave-friendly spells for a game I'm currently playing in. We started up last week and nobody had any books with them (save me with Heroes of Battle and the Book of Exalted Deeds), so we just kinda built characters from memory and went with spells we knew for the first session (which was only a couple of hours).

Yeah. Nobody was prepared. Go figure.

Anyway, this week the GM is going to have his laptop with a ton of .pdf files on it (don't worry, they're all books that SOMEONE in the group owns, so we can go with legitimate hardcover copies if necessary), so I'm trying to get some inspiration from other people for what spells I can use that fit the mold.

All of my books (save the aforementioned two) are currently 'out on loan' to various people in my gaming circle, so I haven't had a chance to rummage through for myself, so I'm looking for spells that fit the following category (so that they can be cast into the War Weaver's little weave thingy). I've got most of the 'staples' and the good weave-friendly spells from the Player's Handbook.

Anyway, the spells must meet the following criteria:

* Level one to level five.
* Either be harmless (as per saving throw or spell resistance) *or* can only be cast on willing targets.
* Must be able to target a living creature (and cannot be personal).

Things like Protection from Evil (1st), Bear's Endurance (2nd), Haste (3rd), Greater Invisibility (4th), and, er, well, not many good base ones, but um Telepathic Bond (5th).

Any advice is appreciated. I've got about seven hours to game time so I'd like to have some suggestions as to what to pick up since we're in a town with a 'ye olde magic shoppe' currently. :)
21st-Jan-2006 10:21 pm (UTC)
Mage Armor is a great choice, as would Shield if the latter wasn't personal.

Not to mention Heroism, Resist Energy, Bear's Endurance counterparts (i.e., Bulls's Strength, Cat's Grace), Rage, Polymorph, and Stoneskin.

Lots of core spells fit those requirements -- and that's just on the Sorc/Wizard list.
21st-Jan-2006 10:45 pm (UTC)

Not sure if I wasn't clear but I was actually looking for non-core spells :)

I've got a solid assortment of those.

Invisibility, Protection from Alignment, Protection from Arrows, Bear's Endurance, Fly, Haste, Protection from Energy, Greater Invisibility, and Greater Luminous Armor (Exalted Deeds) are some of the ones I have memorized currently.

I also have Jump on my list, and I just grabbed Anticipate Teleportation from Complete Arcane.

The thing to note is that spells with a material component expenditure require it for each person that my eldritch tapestry is transmitting the spell to, so something like Stoneskin is really high, whereas I can justify 2,500 GP for five hourglasses for our group's Anticipate Teleportation.

Polymorph is the one I was thinking of grabbing with the spell slot I have left if I couldn't get anything from any other books.

I didn't bother with Mage Armour since my character currently has access to Sanctified spells and gets the vastly superior (except for the whole 'beacon of light' thing) Luminous and Greater Luminous Armour.

Thanks for the tips tho.
21st-Jan-2006 11:00 pm (UTC)
Not sure if I wasn't clear but I was actually looking for non-core spells :)

Ah. ;)

Can't help you there. My non-core spells all presume a different spell system.
This page was loaded Jan 23rd 2019, 9:58 am GMT.