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D&D 3E
So this weekend I'm starting my group on the next arc of the… 
20th-Jan-2006 05:00 pm
So this weekend I'm starting my group on the next arc of the campaign. The current plan is to have them go after this "evil wizard" they keep hearing about (one of the characters claims that the wizard has her possessed). I'm thinking I'll have them go through different dungeons and stuff trying to find information about this guy's location, until they finally find him and confront him. The catch is, the name they're chasing is actually that of a nice guy, and the evil guy is just using it for some evil purpose reason.

The problem is, I need to design the villain now so that I can have him start moving against the PCs (in a behind-the-curtain, mastermind sort of way). So I'm looking for ideas. I'm considering the idea that he rules over an area of the map for some reason (kinda like the standard vampire lording over his cattle scenario). But I'm not sure I want to just go with a powerful vampire. I'm considered throwing the Soul Eater PrC on something, so having him live on the local populace. Any ideas for other variants?

I'm also considering using a Rakshasa, since I've never used one and think it could be fun. But I can't really find any information about these things and what they act like (like what their goals would be). So does anyone have any info/ideas they could share?

Or just any other scenarios I can use? Or just ideas for the adventures? Thanks a bunch.
21st-Jan-2006 12:15 am (UTC)
Dragon Magazine had an article called Ecology of the Rakshasa. It was months ago though.
21st-Jan-2006 12:32 am (UTC)
Raksasha are immensely powerful. Be careful... some could wipe out entire towns, especially if you use magic from the book of vile darkness.
21st-Jan-2006 12:33 am (UTC)
sorry, wasn't logged in.
21st-Jan-2006 12:43 am (UTC)
How do you figure, other than careful use? By the stats, they just look like sorcerers with d8 HD and Damage Reduction. Detect Thoughts and Shape Change aren't really that powerful, are they?

I've always heard they're powerful and dangerous, which is partly why I'm looking for what makes them so evil and deadly.
21st-Jan-2006 01:39 am (UTC)
1. Immune to spells of 8th level or lower(3.5 spell resistance 27)
2. Casts spells as a 7th level sorcerer(round one haste fireball, rd two fireball lightning bolt etc.)
3. Damage reduction 20/+3(in 3.0 at least, 15/good AND piercing in 3.5)
21st-Jan-2006 02:09 am (UTC)
holy crap there is something that has DR/piercing, and it's not the gas spore
21st-Jan-2006 02:09 pm (UTC)
Well that's just 3.0 being kooky, not Rakshasa.

Regarding your example in point 2: see your point 1!
21st-Jan-2006 06:42 pm (UTC)
Just a quick quibble.

1)Spell resistance is against a caster level check, not spell level; so they're immune to casters of lower than 7th level, not spells of any level.

2)3.5 haste doesn't do that, it just allows an extra attack if you take the full attack action.

Yeah they're still quite nasty though.

22nd-Jan-2006 02:00 am (UTC)
He quoted both the 3.0 and (in brackets) the 3.5 versions.
22nd-Jan-2006 05:36 am (UTC)
Oops, I hadn't spotted that about the spell immunity.
21st-Jan-2006 12:41 am (UTC)
Yeah, I dug that up with a google search. Unfortunately I don't get Dragon, and don't really have the time or resources to go look up the article.
21st-Jan-2006 12:34 am (UTC)
Wouldn't it be interesting if the wizard in question was a hero of the town he lorded over. For example, say he summoned a horrible monster and had it attack a certain town, then arrived just in town to defeat the monster before it destroyed the entire town. The townsfolk were so greatful they made him something like the mayor of the town. Now all of the townsfolk would die to protect him.
21st-Jan-2006 02:10 am (UTC)
Very Incredibles
21st-Jan-2006 12:42 am (UTC)
There is a book about Raksashas from Goodman Games. It is decent. A friend of mine has it. I have the one on Beholders. I have a few other products from them.
21st-Jan-2006 02:15 pm (UTC)
The idea of a great evil vampire is somewhat cliche', and I willa dmit that it's still great! I'm using one now in my campaigns (they're all tied together) and he's wreaking havoc. Sorceror Blood Mage (from a book specifically about Blood Magic), an very creepy. Vampires can be great for recurring villians, as well, as they can escape a party who isn't comepletely ready for them.

Rakshasa love rich living (says so on page 153 of the MM), and are quite intelligent. When I use them, they are either in the background manipulating people who believe they themselves run the city, or they are disquised as nobles and actually running a Thieves Guild or the like. My latest one is just enjoying life, watching from the sidelines as different groups fight it out, and happily waiting until someone shows too great a weakness. Their motivations are simple: greed, and pure malevolence.

You definitely need to look them up and consider how strong they really are before you introduce them. They are CR 9 and I would say that is a bit weak. Especially with minions.

Good luck.
21st-Jan-2006 03:05 pm (UTC)
Thanks, that's kind of what I was looking for. Greed always works as a motivation ;)

Again, as they just seem like sorcs with high DR and SR, I don't see why they're so powerful. But as the group is currently 6th level and won't be seeing the guy directly for a couple months, I think they should be about the right level for it.
21st-Jan-2006 07:32 pm (UTC)
If you've got access to an MM3, there's a couple of rakshasa variants that are pretty nice.

Mine is out on loan so I can't give you a summary, but from what I remember, there were pretty nice.
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