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D&D 3E
Barbarian Feats 
4th-Nov-2005 07:29 am
Ugh. I have a small iddy biddy teensie weensie problem with my dnd group: THE BARBARIAN DOESN'T LIKE RAGE!

we have been playing this set of characters for about 2 months now ... we are all level 2, and have explored all of our abilities and know what are characters are capable of. Well, except for her :/

She FINALLY raged today ... and I think that we convinced her that rage=pwnage. Now, I have taken the task upon myself to better educate her in the ways of the dark side.

The help that I need from ya'll ... can you give me information relating to Barbarian rage feats? I have been scouring www.d20srd.org and came up with nothing.

Thanks in advance
4th-Nov-2005 01:13 pm (UTC)
Well just a few feats are:

Instantaneous rage
Intimidating rage
extended rage (not sure if thats the exact name)

I believe most of them ar in the complete warrior guide.
4th-Nov-2005 01:33 pm (UTC)
There was also Extra Rage from the Masters of the Wild, that I think was brought over to 3.5 through either Comp. Warrior or Comp. Adventurer.
4th-Nov-2005 01:43 pm (UTC)
Oh yea, thats in the comp. warrior
4th-Nov-2005 02:10 pm (UTC)
My favorite is destructive rage.

But lets not forget the feats that are of especially good use WHILE raging..

Power Attack
Leap Attack
Power Attack
Bull Rush
Power Attack
4th-Nov-2005 02:10 pm (UTC)
oh yeah, and cleave

and power attack
4th-Nov-2005 02:24 pm (UTC)
Bah. Power attack is not actually that useful. You're trading ability to hit for damage. When you actually hit, you do more, but you hit less often. Essentially the extra 2 points of damage you do need to be more than 5% of your average damage for power attack to be useful. Even then, you don't account for multiple attacks or 'extra' damage (the damage you do past the amount needed to kill the monster).
4th-Nov-2005 03:16 pm (UTC)
That is a perfectly reasonable argument, and one that several fellow players have used with Al.


Every once in a while that full power attack combines with a crital hit from a dwarven urgosh (substitute with any two handed axe) and a sneak attack and that really tough evil drow wizard is cut in half before he/she even realizes you've become visible next to him/her.

Then the DM gets all pissy and has said evil wizard utter some dying curse along the lines of "Damn you for ruining my epic battle. Go to Hell!" and the rest of the party has to make a fortitude save every time they look at their disfigured dwarven compatriot...
4th-Nov-2005 03:39 pm (UTC)
There are plenty of times where power attacking is a valid tactic

When you'll only hit on a 20 anyway

When your second or 3rd attack is probably not going to hit anyway

When you are only allowed 1 attack (you moved, you've been slowed etc)

Also, I'm a big fan of power attacking for 1 with higher ground, 2 when flanking, with a two handed weapon you get serious extra damage (2 for 1).

Also it's totally within a Barbarians idiom to full power attack when raging. Heaven help you if you are on the other end of a full power attack crit from a raging orc with a great axe or falchion.
4th-Nov-2005 04:14 pm (UTC)
power attack at higher levels,,used wisely can be really rteally handy
4th-Nov-2005 09:16 pm (UTC)
"Essentially the extra 2 points of damage you do need to be more than 5% of your average damage for power attack to be useful."

So you're saying that anyone (two-handing) averaging under 41 damage should always power attack?
4th-Nov-2005 03:17 pm (UTC)
And make sure you're using a two handed weapon. It's what makes power attacking!
4th-Nov-2005 02:32 pm (UTC)
Instantaneous rage - rage as an immediate action (on someone else's turn). Not overly useful, but if you rarely rage and have low HP, it might save your ass.

extend rage (3.5 name) - rage for 5 rounds longer. Ohyeah.

Extra rage - rage 2 more times a day. not bad, not great.

I forget what intimidating rage does, offhand.

Destructive Rage - Increate Str and Con modifiers by 2 (normal rage to +6/+6), but decrease AC by another -2 (-4 total).

There's a feat from Eberron that gives you a free Action Point when raging, which every Action Point using Barbarian MUST have.
4th-Nov-2005 04:09 pm (UTC)
intimidating rage allows you to demoralize people in a fight as a free action "its basicly allowing you to talk smack to your aponants"
4th-Nov-2005 08:26 pm (UTC)
I thought destructive rage gave a +8 Str bonus to breaking sutff while raging
4th-Nov-2005 09:07 pm (UTC)
You're right. I'm thinking 'reckless rage'.
4th-Nov-2005 02:48 pm (UTC)
Cleave and Great Cleave. I can't figure Power Attack but man, when my level 4 barbarian rages with cleave.. woooooee! Do I get to have some fun. Kill tally just goes up and people run away from you.. :)
4th-Nov-2005 03:07 pm (UTC)
frenzied berzerker!! thats all im saying,,
4th-Nov-2005 03:11 pm (UTC) - A different angle:
Is the idea that she doesn't understand rage, or that she doesn't like using the ability?

I'd personally see about changing the character to a fighter maybe. I mean, if the player doesn't like rage, playing a barbarian doesn't seem to be the best option. Of course there are other reasons to play a barbarian (d12 hit dice, more skill points than fighter), but a fighter might be a better way to go.

It also bothers me when people try to tell me how to build or play my character. So if it is just that she doesn't like the ability, maybe try letting her not use it. Is the character significantly weaker than the rest of the party because she isn't using rage? If not, then why worry? Not every character has to be played to their maximum combat potential.
4th-Nov-2005 03:23 pm (UTC) - Re: A different angle:
she doesn't like complicated classes. The DM has to spell every little detail out for her. She hasn't raged because she couldn't calculate everything out.

What I am not doing is telling her how to play her class. I am telling her how to rage, and I am giving her some suggestions as to what she could do with her talents.

I am trying to make it easier for her to play her class
4th-Nov-2005 04:07 pm (UTC) - Re: A different angle:
one of the guys in my party has been playing a barbarian/frenzied berserker for about two years,and has separate sheets drawn up for eaxh stage of rage and frenzy,,if not its just way too many scales,,you mught suggest that to her ,,just keep a chart
4th-Nov-2005 07:52 pm (UTC) - Re: A different angle:
I'm the same way. My character sheets and information are freakishly friggin organized. Unfortunately I have not played in a campaign that lasts longer than... 6 months? There is a hardcore lack of reliable D&D in my area... or at least my social circles.

6th-Nov-2005 06:03 pm (UTC) - Re: A different angle:
i ahve to admitt 2 years on the same campaign is getting old tho,,i dont like high level play..its to the point where case in point the barbarian is a warforged barbarian frenzied berzerker working his way up both the rage and frenzy tree,,has over 2oo hp and deathless frenzy and with all the majik items and good use of power attack can do about 160 hp of damage in a round,so the things we fight can kill most of us in a round or two if we dont kill them first,,what is a challenge to say my charicter "artificer14 wand adept 2" is not to say the warforged barbarian hit point dumpster..i cna t wait for this campaign to end and to start over,,i hate that one fight lasts 2 and a half hours 6 months would be just fine with me ,,and then start over again
4th-Nov-2005 08:19 pm (UTC) - Re: A different angle:
I am working on that ...
4th-Nov-2005 04:22 pm (UTC)
Races of Stone has a feat called Reckless Rage. A barbarian who has the feat, and rages, gets an additional +2 to the stats that rage affects, but an addition -2 to armor class.
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