Log in

No account? Create an account
D&D 3E
Spell-like Abilities 
14th-Oct-2005 07:02 pm
d20 : Dungeon Master
Wizards require a full night's rest and then an hour to memorize their spells. Sorcerers require a full night's rest to regain their used slots. And then there are creatures that get spell-like abilities x/day; like the gnome. The question is, what does x/day mean in this case? Is it like a magic item? 24 hours between the last use? Is it like sorcerers, requiring 8 hours of rest after the last use? Inquiring magi want to know.
15th-Oct-2005 02:54 am (UTC)
we have allways just assumed the charictor wiould need 8 hours of sleep much like a sorceror or any spontainouse caster,,unless elves then meditation,,,some people maty do it different we just have allways treated it as spontanouse casting
15th-Oct-2005 03:10 am (UTC)
I always treated it as until they rest for whatever the alotted time they need to rest for. But then I never did this with undead. Or constructs.
15th-Oct-2005 03:10 am (UTC) - In my games,
we've gone with how the DMV does points on a drivers license. If you're too good a driver to know how that is, it works like this:

If you have for example, 5 spells per day, and at 1am you cast a spell, then at 1am the next day you get that spell slot back. If you cast a spell at 2am, a spell at 5am, and a spell at 6am, then you get a slot back at 2am, one back at 5am, and one back at 6am - the following day.

Of course, we're too lazy to actually track the time of day to a T like that, it's usually just a "well, I cast it sometime between leaving the inn (basically when we woke up) and when we killed BBEG which was about halfway through the day, so I get the slot back halfway through tomorrow".

If travel is involved, like between 2 villiages that are a few weeks apart, screw it. There's usually only one or two encounters, we just play with the idea of "x/day" being "x/encounter".
15th-Oct-2005 07:37 am (UTC) - Re: In my games,
From what I've been able to tell from reading around a bit, this is actually the "correct" way of doing it. I know a few people who'd cast everything just before midnight so they could get two lots off immediately, and assume that this was done to stop that sort of behaviour.
15th-Oct-2005 03:43 am (UTC)
Basically, I think of them more as spells per day instead of slots. This is PER DAY. So you can't cast a spell, rest 8 hours, and then regain the spell. You have to wait until the next 24h period. Spell-like abilities work the same way. Pick some time marking the period (like midnight, dawn, dusk, noon... tea-time, whatever). And when this time rolls around, the character gets to their next "per day" usage.

Same thing goes for smite abilities, rages, anything which says "per day". You pick a cycle, and then work within that cycle.

But I do like the suggestion of each use starting its own cycle. If it became an issue I'd probably do something like that.
15th-Oct-2005 10:50 am (UTC) - Like iptv_tech says, according to wizards.com
15th-Oct-2005 07:19 pm (UTC)
I never understood nor agreed with this rule of memorizing spells. You would think that after casting light every Thursday night for the last 400 years my mage might remember the spell.

When was the last time Raistlin stood there and said “It was an N work…definitely an N word…”

I have worked on computers for years and I hardly need to study the night before I install windows, why should my level 15 mage forget a spell. I understand the need to limit this stuff but just give me a better reason.
15th-Oct-2005 07:27 pm (UTC)
I never understood nor agreed with this rule of memorizing spells.

That's why they changed the word to "preparing spells" in third edition. To make it clearer that a wizard isn't re-learning the spell anew each day, but rather setting a mystic construct that will trigger at a latter time, and is expended when it's done.

The best comparison is loading a pre-cartridge repeating pistol, or, if you would rather a fantastic comparison, writing a scroll.
16th-Oct-2005 01:32 am (UTC)
Actually, I never minded the concept of memorization, either. I mean, this is magic. When you sit down to install windows, it doesn't get seared from your brain! Spells do. I always imagined it's kind-of like a headache each time you cast a spell (which is why you can't rememorise).
This page was loaded Nov 20th 2018, 12:06 am GMT.