That doesn't sit well with me. I've been gaming for a few years now and I feel like I've got a decent handle on what's fun for me. And on what's fun for the sort of players I enjoy playing with. Now I'm not about to say anyone's playing style is wrong, but if you want hack'n'slash or powergaming, well, find a DM who's into that. And if you can't, well, maybe its time to re-evaluate your playing style a bit. That seems a more likely solution than trying to force GMs to run games they don't enjoy.
But doesn't this philosophy put too much emphasis on the DM, when this should be a more collective sort of effort?
Well, I feel it doesn't really emphasize the DM, but instead encourages DMs to have fun in their games too. If you're a wargamer, find wargamers to play with. If you're a powergamer, seek out those powergamers. If you're a roleplaying, find a game with some story.
My games tend to be heavy on the RP, medium to light on the combat and almost non-existant when it comes to powergaming. Because I feel RPGs are most fun when the focus is, well, on the RPing. And I'm lucky enough to have a gang that more or less agrees with me. If I were to have a powergamer come into my game and I started handing out magic items so that they could twink their character as much as possible, well, I wouldn't be having fun. I'd just as soon _NOT_ run a game at all than have to cater to that sort of play.
Am I just being intolerant? Thoughts?
(cross-posted to DND3E and my personal LJ)