June 25th, 2006

sunshine
  • espher

Telling Blow, Part Deux

So I've still been thinking about Telling Blow. We've got another session coming up with it tomorrow, and it's really got me thinking about how good it's going to be under most circumstances. I have no doubt the GM is prepared for it, but we'll see what comes of it. The power of this feat with a light, high critical threat range weapon seems overwhelming.

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I have included all of the 'raw' data in a backdated, LJ-cut post in my journal, found here.

Single Attack Graph: http://img323.imageshack.us/my.php?image=singleattackchart9qu.jpg
Full Attack Graph: http://img456.imageshack.us/img456/1142/fullattackchart0mh.jpg


On a single attack,
> vs. AC 10, Telling Blow provides about a 10 point increase. +85% on a regular hit; +22% on a Sneak Attack.
> vs. AC 24, Telling Blow provides about a 10 point increase. +85% on a regular hit; +22% on a Sneak Attack.
> vs. AC 29, Telling Blow provides about an 8 point increase. +85% on a regular hit; +22% on a Sneak Attack.
> vs. AC 34, Telling Blow provides about a 5 point increase. +85% on a regular hit; +22% on a Sneak Attack.
> vs. AC 39, Telling Blow provides about a 2 point increase. +74% on a regular hit; +18% on a Sneak Attack.
> vs. AC 44, Telling Blow provides about a 0.1 point increase. +17% on a regular hit; +4% on a Sneak Attack.
> vs. AC 100, Telling Blow provides about a 0.1 point increase. +17% on a regular hit; +4% on a Sneak Attack.

On a full attack,
> vs. AC 10, Telling Blow provides about a 30 point increase. +85% on a regular hit; +22% on a Sneak Attack.
> vs. AC 24, Telling Blow provides about a 23 point increase. +85% on a regular hit; +22% on a Sneak Attack.
> vs. AC 29, Telling Blow provides about an 15 point increase. +85% on a regular hit; +22% on a Sneak Attack.
> vs. AC 34, Telling Blow provides about a 7.5 point increase. +85% on a regular hit; +22% on a Sneak Attack.
> vs. AC 39, Telling Blow provides about a 2.5 point increase. +78% on a regular hit; +20% on a Sneak Attack.
> vs. AC 44, Telling Blow provides about a 0.3 point increase. +17% on a regular hit; +4% on a Sneak Attack.
> vs. AC 100, Telling Blow provides about a 0.3 point increase. +17% on a regular hit; +4% on a Sneak Attack.


However, there are a three major (in my opinion) things to make note of:

> A multi-class fighter (into classes with full BAB) will still retain the same modifiers and benefits from Power Attack listed above; a multi-class rogue (losing sneak attack dice) will suffer a significant dropoff in damage.
> A rogue loses the benefit of Telling Blow against constructs, elementals, oozes, plants, undead, swarms, incorporeal creatures and possibly creatures with fortification armour (depending on level). There are a few instances where they retain it when a sneak attack would not normally be possible (such as concealment), as it is not considered a sneak attack but simply adding sneak attack damage to the roll.
> The value of Telling Blow is greatly diminished as the critical threat range of the weapon is reduced. The value of Power Attack less so (especially if you increase the weapon's multiplier).

Anyway, these are just my incoherent rambling thoughts on the subject and some numbers I ran. Allowing them to stack for about a 20% gain does not seem to be a major boost. Personally? I feel it's overpowered because it permits a damage gain of at least 75% on most targets on a regular hit; the effect on a sneak attack is negligible.

Discuss away.