December 26th, 2004

  • dinki

Going to war.

Up north where the mountains turn into the rolling plains there is a massive army forming of goblins, bugbears, and other lovely creatures all lead by a frost giant. Now I want the army to go to war, and I want my players to get involved in this war somehow. I figured the best way is to have the action take place is to have it be event based:

-they just happen to get involved in this war, have to sabotage enemy trade route...
-later on they get pushed to a stronghold and the PCs get hold of a small group of soldiers to controll...

I don't know, something to keep things interesting. The PCs are all pretty into military strategy, so I was thinking to allow them to controll troops and strategically set them up.

So, do you guys have any suggestions as to how to 1. Strategically set up troops and run a "war", not tooooo big mind you and 2. do you have any ideas for some of the prior mission-based tasks.