December 2nd, 2004

  • wyrind


Has anyone tried this setting? For those who havent, it centres around the idea that when the PCs(or NPCs) die, their ghost can come abck and coninute adventuring - and learn abilities whilst still a ghost. The book isnt bad, and has a nice summary of a continent and major city to fit into campaigns.

I'm thinking of fitting the idea behind Ghostwalk into a region of my homebrew setting, to get a feel for it. I'm planning on keeping the Ghost effect limited to a specific region (not strictly limited, but the DC to manifest as a ghost gets harder as you get further away from this region). That way I can see how the game plays out with the PCs jumping between coporeal and incorporeal states.

Has anyone run campigns using Ghostwalk? Any comments or advice?