November 8th, 2004


What to do when players are missing en masse...

My first game went rather well, but last session wasn't the best because we had four people out of six cancel. I had battles tailored out for a much larger group and they were in a Collapse ) that made it cheesy if I removed some of the Collapse ). I went to the extent of Collapse ) so the group size would increase by at least one, but nevertheless, it wasn't the same.

What do you do when you have several players cancel and you have plans set out that would seem otherwise cheesy without those people there? Cancel game? Completely make them go somewhere else until the next game and improv? Just curious how you guys think this scenario should have been handled (in the end, I made the two players Collapse )