October 16th, 2004


(no subject)

One of the things that has always bugged me on a spiritual level is the treatment of deities and religion in D&D. Beyond just the mere spiritual distaste for polytheism, I've found that most RPGs--D&D in particular--have no room for real differences in religion.

To fix this, I've changed a couple of things. By and large I think it makes for a simply better RPG--I certainly haven't had any complaints from my eclectic mix of Christian and non-Christian gamers. Anyway, here are my changes:

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