October 10th, 2004


All I Want For Christmas is Some D&D...

Okay, so, a few people (mostly family members) have asked me what I want for Christmas. Naturally, I would *like* some more D&D materials since I'm a gameaholic, but I have a tiny little problem...

What books/materials do I need/want?
At present, I have the three core rulebooks (3.5), and the 3.0 Monster Manual. I have the basic set of dice, too. I'm working on getting a beginner group together for D&D at my college (which is Christian -- no, wait, don't run away!), and it's possible I might be the one DMing.

What other books (supplements, accessories or otherwise) would you suggest I add to my wishlist?

(Posted in: dms_corner, dnd3e, dnd_women, gamersanonymous, girl_gamers, ljdnd.)

  • Current Mood

Rules adjudication for D+D.

"Do not award XP for creatures that enemies summon or otherwise add to their forces with magic powers."

As written this rule is awkward, I understand where it's coming from as a summon spell is not really much different to a fireball or whatever other spell. However as written it would suggest that constructs and many undead should never be worth XP; they do however make a bigger difference to an encounter than a single fireball (eg).

It also, if taken to it's obvious conclusion would suggest that anything the summoned or created creature kills gains XP for the creator/summoner. So logically a dungeon where the wizard lives could have 10 (example number, to make the point) stone golems, which have been killing intruders and possibly even being sent out to kill other creatures; thus giving the wizard XP while he sits around doing nothing except creating other golems when appropriate (in mechanic terms, when he's got the XP).

I'm guessing that most if not all of you only apply this rule sometimes, I'm just wondering what your personal versions are.