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D&D 3E
Safe poison use 
22nd-Apr-2005 02:09 am
wicked handclasp
I'm looking for all the possible routes to getting safe poison use from any material from either 3.0 or 3.5. So far I've got Assasin, Deep Wood Sniper, or Whisperknife. Druids (and monks, right?) are also eventually immune to poison.

Any other ways (feats, prestige classes, etc) that I'm missing?
Comments 
22nd-Apr-2005 07:16 am (UTC)
Are you just going for Core methods, or other campaign worlds, too (ie. Eberron, Forgotten Realms, Dragonlance)?
22nd-Apr-2005 08:00 am (UTC)
Ninja, 3rd level. Complete Adventurer.
22nd-Apr-2005 10:24 am (UTC)
Charm or Suggest somebody else into doing it for you?

"Hey, Throg, mix these for me?"
22nd-Apr-2005 12:35 pm (UTC)
You only goof on Poison with a roll of 1, right? And the Cleric Luck domain lets you re-roll 1 roll per day, right? That shrinks your odds of failure down pretty small.
22nd-Apr-2005 03:04 pm (UTC)
1 in 400, ansd we've all seen that done.
22nd-Apr-2005 10:11 pm (UTC)
Blackguard
23rd-Apr-2005 12:57 am (UTC)
Check this out, you can do a search for poison and get a lot of items of interest.

Poison Immunity is a feat in Savage Species, Book of Vile Darkness, and FR's Serpent Kingdoms, for instance.
25th-Apr-2005 09:18 am (UTC)
o.O Thanks!
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