I'm trying to make a deity to stick into the Forgotten Realms Pantheon. However, I've run into what seems to be a pretty puzzling rules contradiction. According to Faiths and Pantheons, Deities and Demigods, AND the System Reference Document:
"Most deities (all those with 20 outsider Hit Dice) have a natural armor bonus equal to their divine rank +13."
Now, I perused through the deity entries to check how this works. Here's some examples as they are listed in Faiths and Pantheons:
Mystra: Divine rank 18, natural armor bonus +31 (from 18 + 13 = 31)
Azuth: Divine rank 10, natural armor bonus +23 (from 10 + 13 = 23)
Torm: Divine rank 8, natural armor bonus +21 (from 8 + 13 = 21)
Oghma: Divine rank 16, natural armor bonus +29 (from 16 + 13 = 29)
Anyone see the problem yet? Oghma is the ONLY deity in my list that has outsider hit dice. Mystra, Azuth, and Torm all ascended to godhood from being mortals. They are classified as outsiders, but don't have outsider hit dice listed in their entries. However, the +13 is still being applied to them just as it is for all the other "regular" deities who have 20 outsider hit dice.
Now, if the entry said "All gods who are outsiders and have 20 hit dice get 13 + divine rank as their natural armor bonus" I would understand. But every single source was worded exactly the same way, and seemed to emphasize that 20 of the HD had to be racial outsider hit dice...
Anyone have an answer for this? Am I mistaken about something? If not, comment so I don't feel so alone in my frustration...
Cross posted a bit, sorry if you see this more than once!