Sparky Mark (sparkymark) wrote in dnd3e,
Sparky Mark

Opinion requested

I stab a high level fighter with my sword: I don't quite "hit". If it had been a touch attack, it would have hit so intuitively..."Clang!". He was saved by his armour.

Next attack, I hit but some DR property of the armour saves him. "Clang".

Next attack I get a couple of points through DR, but many of a fighter's hit points reflect their skill in avoiding blows. So...."Clang?"

How easy should it be for a player to distinguish between these scenarios? Our DM is lenient is revealing that a firey sword has done no damage, but should the CHARACTERS be able to deduce fire immunity from that, given that its only(?) the die roll of the PLAYER that distinguishes two types of "Clang"? Is it likely that someone can meaningfully distinguish between the ways they are failing to affect their enemy? Is their any in-game distinction between DR and high AC, short of pathological trial-by-ordeal with a thousand pinpricks?

  • Monsters of ROCK!

    So, it's been quiet lately. Over the decades, there's been hundreds and hundreds of monster entries, from time-tested fan faves to critters which…

  • Question, 3.5, PHB II: Regroup

    Hello all! I have a question about the spell Regroup from the PHB II, D&D version 3.5. Background: We're a 22nd-23rd level party: rogue,…

  • Selling off my gaming collection for charity.

    Hey gang, I am clearing out my closet and selling off a lot of my gaming and book collection with the majority of the money going to charity. The…

  • Post a new comment


    default userpic

    Your IP address will be recorded 

    When you submit the form an invisible reCAPTCHA check will be performed.
    You must follow the Privacy Policy and Google Terms of use.