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D&D 3E
Undead Campaign? 
24th-Nov-2004 11:50 am
riddick
I bought Libris Mortis last week and am beginning to develop some ideas for an undead campaign I plan to run early next year. Still debating on whether to set the PCs up as the good guys or the bad guys, though. Anyone here ever run, or play in, an undead campaign? What worked? What didn't?
Comments 
24th-Nov-2004 04:57 pm (UTC)
I played a vampire in a high level campaign once. But a vampire must exist at night typically which creates difficulty.

I'm about to playin another one. It was an evil based game, but with purpose. The problem with evil games is party fighting. Keep them on a purpose and you'll be okay.
24th-Nov-2004 05:36 pm (UTC)
I haven't seen Libris Mortis yet, but there was an article in Dragon a few months back (maybe last year) covering half-undead and deathtouched characters. I thought those would make GREAT PCs or enemies.
24th-Nov-2004 05:41 pm (UTC)
Libris Mortis is great. Besides the requisite supplement fodder of new feats, spells and prestige classes, it includes great background material and full information on Undead Monster Classes (as opposed to high-powered templates from the Monster Manual) for creating undead characters with full level-by-level progressions. There's also a short but interesting chapter of new equipment (including undead armor and grafts), a slew of new monsters, and some great ideas for incorporating it all into your campaign.

The Dragon info was cool, too, and fits in pretty well with the stuff from LM.
24th-Nov-2004 05:46 pm (UTC)
I'd only do an evil game if the entire tone of the campaign was flipped, where evil ruled, or was at least on equal footing with good. If I go that direction, I'd only allow Lawful Evil and the PCs would likely be employed by the cleric of an evil deity that's attempting to topple the undead ruler of the realm. Or, they could be undead mercenaries working to wipe out the rebellion.
24th-Nov-2004 08:46 pm (UTC)
why only lawful neutral? As a dm, neutral would be a much truer pc, and le is a lot harder to play correctly. And a well played chaotic evil character can add flavor and spice to the campaign. Both LE and CE are as challenging to play as LG however.

An evil game can work just the same as a good game, but the levels your pcs might use to achieve tasks could be different. Gives you a nice chance to use battle stats for silver dragons and coatls however.

Evil Games are a great break, but not good all the time. Try it. If you truly don't like it after a few sessions, drop it and try something else, but I encourage every skilled dm to give it a shot.
25th-Nov-2004 02:17 am (UTC)
I'd only allow Lawful Evil because there's some underlying principles that guide those of that alignment, despite the fact that they are Evil. With my gaming group, Chaotic Evil tends to be seen as a license to kill anything and everything without question, even each other if the opportunity arises, and Neutral Evil simply means they can do whatever the hell they want!

Of course, the other six aliggments would be allowed, too, though some of them would be a stretch using the Undead Monster Classes.
25th-Nov-2004 05:20 am (UTC)
Of course, they CAN and will kill anything they want. But there are consequenses. Don't be afraid to have a player or two killed off (in some cases again). Their new character will certainly be more careful. A lawful evil character, if correctly played, will do more horrible things than a chaotic or neutral character, because they will do it in worse ways.

What's worse, a pc who tries to kill someone, or one who hires a truly talented assasin to do it for them?
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