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D&D 3E
Does anyone know if you can use weapon finesse on a scimitar? 
15th-Jul-2004 12:10 pm
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Does anyone know if you can use weapon finesse on a scimitar?
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15th-Jul-2004 09:19 am (UTC)
Technically, no. Only light weapons (and weapons with special text, like the rapier) can be finessed.

There is no game-balance reason, though, to say that you cannot finesse a scimitar, so go for it, if you're the GM or the GM elts you.
15th-Jul-2004 09:23 am (UTC)
I was thinking you could only cause it is only one pound heavier
15th-Jul-2004 09:29 am (UTC)
It isn't a function of weight, but of size, use and design.

Weapon weights in DnD are notably HORRIBLY HORRIBLE inaccurate. A good longsword weights around 4 lbs. A hand-and-a-half around 8. Compare that to what DnD lists. A fencing rapier is under a pound and a fighting rapier under 2. A scimitar is around 4lbs. *shrug* However, in most compat situations, flexability and precise technique is much mopre important for the rapier than a scimitar. hence the excuse to use it as a finessable weapon.

THat said, there are techniques for using most weapons that require flexability and exact movements. So weapon finesse is fine, in my opinion, for almost any melee weapon. It also, statistically/mathematically, doesn't break the game in any significant way.

It is, however, up to your GM.
15th-Jul-2004 09:34 am (UTC)
thats a good point about the weight.
15th-Jul-2004 09:43 am (UTC)
I think it does affect the game - it let's you get TWO significant advantages from one stat - Dexterity.
15th-Jul-2004 10:23 am (UTC)
You already get several advantages from Dex -- AC, Dex Skills, REflex saves to name a few.

One more advanatage (to hit) doesn't statistically swing the balance. Look around online -- unless you're doing something abusive (i.e. the spiked chain), a 'perfect build' fighting type will get more use out of a feat spent in something else than in weapon finesse. If you're going the stealth way, you get singficiantly more advantage from Quicker than the eye, or expert tactician than finesse, esp. with backstab damage. Etc. etc. etc.
15th-Jul-2004 10:02 am (UTC) - D&D Weapons
Another problem with D&D weapons is their descriptions.

Q to you: What are you referring to as a longsword or a hand and a half sword?

To help enlighten the masses go to:

www.swordforum.com

We strive to educate and enlighten. Please drop in and ask questions.
15th-Jul-2004 09:24 am (UTC)
maybe you could make a prestige class that allowed a scimitar to be finessed? expand that list to include some medium weapons?
15th-Jul-2004 10:16 am (UTC)
I think, if you really felt justified in making a scimitar a weapon applicable for Weapon Finesse (and you're the DM or the DM allows it), you can take Wepaon Finesse feat. The feat represents your specialization and training in using the scimitar in a fluid, graceful style; a feat is enough of a requirement.
15th-Jul-2004 10:38 am (UTC)
I think the systemic reason scimitar hasn't been given an exception to the finesse feat (like the rapier) is that it gets an extra point of critical threat range. Personally, the GM in me would say "yeah, go for it. Scimitar finesse sounds cool." It certainly does seem like it should be a 'quick flashy' type weapon, just like a rapier.

But one other option you can usually get away with is to simply use the stats of a 'small' scimitar (such as a small character would use in 3.5). That would be a light weapon. You don't have to rationalize it as a 'shorter' weapon, but perhaps as a lighter one.

Of course, that only nets 1d4 damage, but you do get the threat range back.
15th-Jul-2004 12:38 pm (UTC)
But the rapier also has the extra point of critical threat range. The scimitar and the rapier are exactly identical in game terms, except that one does slashing damange and one does piercing damage.

Since it's not unbalancing to allow Weapon Finesse with the rapier, I've always allowed people to do so with the scimitar as well.
15th-Jul-2004 03:54 pm (UTC)
Yours is the best answer yet.
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