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D&D 3E
Reserve Feats 
28th-Sep-2009 10:36 am
Anyone know what kind of ability the reserve feats grant? Spell-like? Extraordinary? We're going with spell-like for now, but one of the players would like to know for sure as he would like to take some feats geared more towards warlocks that enhance spell-like abilities. Also, we weren't sure if him using Dimensional Jaunt while being grappled should provoke an AoO (If spell-like, yes). If it is a spell-like ability, what should the level of the spell be for purposes of Concentrate checks? Is it equal to the spell level of the spell in reserve? Is it one-half (round down) caster level?

EDIT: It looks like they are supernatural abilities. So that pretty much answers all my questions.
Comments 
28th-Sep-2009 02:55 pm (UTC)
They are Supernatural.
28th-Sep-2009 07:48 pm (UTC)
Oh, huh, okay. Someone at my game this weekend said it (reserve) was spell-like, but supernatural works too (I had been wondering if my Argent Savant's Force Specialization gave the Force Blade spell extra damage - the table consensus was "no").

Remember, spell-like abilities don't have components, and therefore don't provoke (hence Dimension Whatever not provoking during a grapple). Right?

I believe the caster level for reserve feats is generally equal to the level of the stored spell you're using to power it.

What specific warlock feat is this person looking to take? The answer might vary.
28th-Sep-2009 07:55 pm (UTC)
From Complete Mage: "Each reserve feat's primary benefit is a supernatural ability usable at will."

Do you own Complete Mage/Complete Champion?
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