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D&D 3E
So, yeh, I was thinking about playing a Drow (our DM has said we can… 
21st-Dec-2003 06:31 am
contemplative
So, yeh, I was thinking about playing a Drow (our DM has said we can play, ya know, whatever, from whatever campaign setting) and I'd like the ECL thing explained to me. They have a +2 Level Adjustment. Help a brotha out?
Comments 
21st-Dec-2003 03:48 am (UTC)
For purposes of how much XP he has, pretend he's at his current level +2. Even if he's at 3000 XP he's still level one. The adjustment doesn't affect anything else like feats or stat increases.
21st-Dec-2003 03:57 am (UTC)
So, if I'm going to start at Level One (which is what I'll be starting out at), I'll start with 3000 XP and it'll take 6000 XP to get to Level 2?
21st-Dec-2003 09:16 am (UTC)
Bingo, they just level up slower.
21st-Dec-2003 09:43 am (UTC)
It also affects starting gold, but yeah, feats and abilities only rely on Character Levels (and HD I believe). So a second level drow would be considered a 4th level character with regards to how much XP they need to gain a level and starting equipment. They would be first for feats (no bonus feat) and attribute increases.
21st-Dec-2003 12:52 pm (UTC)
So, it all balances out, in my opinion.

The cool thing is that the starting gold and stuff doesn't matter with our DM. *shrug* He's EXTREMELY liberal.
21st-Dec-2003 04:38 am (UTC)
Just by the way, if you're using 3.5 the +2 ECL is too high for a PC. The spell resistance is usually at least as much a hindrance as a help.
21st-Dec-2003 07:52 am (UTC)
How is spell resistance a hinderance? It can be turned off at will to allow helpful spells in, unless that changed between 3.0 and 3.5. The dark elf listed in forgotten realms looks overpowered to me. Net +4 on useful stats, the best nightvision in the game, spell like abilities, spell resistance, a ton of languages (if those factor in your game play, they do in mine), all in exchange for a -1 in bright light.
21st-Dec-2003 12:56 pm (UTC)
It did change between 3 and 3.5. Now it takes a standard action to turn it off (and, I believe, to turn it on again), and I think it's up by default if you're unconscious.

Needless to say, this is a serious hindrance in combat.
22nd-Dec-2003 07:52 am (UTC)
It was a standard action to turn it off in 3e as well. Read the section on spell resistance in the DMG.
22nd-Dec-2003 08:58 am (UTC)
I don't have the 3E books, so I can't check it up.

I thought you could lower it at will in 3E?
24th-Dec-2003 09:54 am (UTC)
Nope. It is currently, and was before, that it cost a standard action every round to keep it down.

My thoughts about SR:
SR is not as big bonus for a character as it is for a NPC because almost every group contains a spell caster that uses their spells for helping their friends. As it is the Drow will have to burn almost a whole round (both in 3.0 and 3.5) to get the effects of them and that is only if they know beforehand that the spell caster is going to cast the spell. If the spell caster yells 'I'm going to cast haste next round. Lower your SR' a smart enemy will take the chance to prepare to blow the Drow away when they lower their SR.

Not to mention the trouble when the Drow falls unconscious and the priest rushes forwar to heal them, an unconscious Drow can't lower their SR and half of the healing spells will be wasted.

I have GM'd a group containing a Drow and the character suffered from it as often as she got a benefit from it and the two levels lower did make her a lesser character. The group did contain two priest (one priest/thief), a wizard and a bard so the amount of positive spells where high.

My take is that a Drow in a group would be LA +1 since the Sr is as much hindrance as a bonus for a character.
24th-Dec-2003 11:20 am (UTC)
We had a Dark Elf in our last group as well, and we came to the same conclusion. We had one Cleric, one part-time Cleric, one Bard and one part-time Wizard, so we had quite a lot of positive spells.
25th-Dec-2003 01:05 am (UTC)
Hey, that sounds just like the group I Gm'd
:)
25th-Dec-2003 05:06 am (UTC)
Gee, what a coincidence. :)
21st-Dec-2003 12:49 pm (UTC)
We're using 3E.
21st-Dec-2003 12:53 pm (UTC)
Then it's probably okay.
21st-Dec-2003 12:54 pm (UTC)
Woot. :) Appreciate the help, though.
21st-Dec-2003 12:57 pm (UTC)
No problem. :)
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