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D&D 3E
starting treasure 
18th-Dec-2003 01:11 pm
boke1
how do you assign treasure for players starting above first level? i'm asking what you personally do, not what the rules say.
Comments 
18th-Dec-2003 10:19 am (UTC)
as a matter of GM's...i dont start chars above third level. When I used to...I would give them the starting gold piece value per level...(example: say fighter gets 200 gp to start off with...that means that if starting at 3rd level..hed get 600..)

Now I know that the above money was wrong, but thats just an idea...if they could afford the items then let them have them...

If you dont want to do that...then keep the items simple...a ring of prot +1 or 2 for example...a wand of color spray....maybe a +1 weapon...

it really comes down to what you will have them fighting and what you want them to have..if you overpower them with gear now..things wont be much of a challenge and the players could possibly lose interest...just an idea...
18th-Dec-2003 10:24 am (UTC)
actually i mistyped there, i meant first level. i must have typed third level because i was thinking third level, because that's what level they're starting at. thanks for the reply. and i'll edit the entry.
18th-Dec-2003 10:26 am (UTC)
Since almost none of my PCs start at third level, I deal with this often.

I look up the value of treasure for the character level, and let the players have what they want within their budget. Most characters who spend wisely will be able to purchase a +1 item or two, healing potions, and maybe a few magic trinkets (in addition to the regular equipment). (Mages can buy scrolls to supplement their starting spells.) I always have veto power. :)

The advantage is that everyone gets exactly what they want (usually), and there's no "begging for more" like there would be if I assigned items. All of the responsibility for equipment choice is put on the players.
18th-Dec-2003 10:40 am (UTC)
I give them the suggested amount of money as per the DMG for characters of their level. They can pretty much buy anything, but no single item can have a value greater than 1/2 the starting funds. I'm not sure if that's the official rule or one I created.

Then I just look at what they bought and judge from there if any of it is something I wouldn't want them to have, or they shouldn't have taken. They can then, obviously, spend that money on something else.
18th-Dec-2003 10:47 am (UTC)
I typically allow (lvl-1) * 1000 gp and for items they can choose...

so if I start out at 5th level they get 4000 gp worth of "gear"

I do this because it is simplistic and it doesn't over balance. Of course if it ever were to overbalance items can be taken away just as easily as they were given.
18th-Dec-2003 04:37 pm (UTC)
I just go off of what the DMG says. It's never seeemed unbalanced to me.
19th-Dec-2003 12:36 am (UTC)
Typically I go off the DMG. Otherwise I generally go ahead and give them pretty much standard gear and for magical items I go with a random number that can be no higher than the players level. (ie.: 2nd level gets 1D2, 3rd is 1D3, 12th is 1d12 or 2D6 depending on my mood, 13th is 1D3 & 1D10 and so on.) After that I role up randomly so that the treasure level is as if I were doing magical treasure for a CR of that level. This gets a broad array of items, some helpful some not, that give some sort of resemblance of their recent adventures. Hence I've rolled up 5 scrolls and a Luck Blade and a Bag of Devouring for a 9th level fighter. They can't use the scrolls so they have to give them, trade them, or sell them in game. That can be quite fun.
26th-Dec-2003 09:29 pm (UTC) - Staring Equipment for PCs above 1st Level
On Page 43 of the DM's Guide, you will find 'Table 2-24: Starting Equipment for PCs above 1st level'. I have always used this as i believe it is fair and adequate enough for the level of experience. Level 2: 900gp, Level 3: 2,700gp, Level 4: 5,400gp, and so on.
26th-Dec-2003 10:39 pm (UTC) - Re: Staring Equipment for PCs above 1st Level
yeah, i know what it says, and that's actually what i ended up going with. i was just curious if anyone else had any other decent methods.
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