I'm going to write up a campaign revolving around the nine "fruits of the spirit" as described in Galatians 5:22-23. The basic concept is this:
A wise sage sends the group of adventurers to find for him the Nine Tomes of Teralicia, each of which describe the workings of the following emotions:
love, joy, peace, patience, kindness, goodness, faithfulness, gentleness and self-control
Upon a reading of a tome, the reader is granted some form of a benefit or reward. The tomes are gained through nine separate quests (each hopefully taking no more than one session) and the quests are related to the tome. Can you guys help me out with some ideas? Here's what I have so far:
Peace (or Love) - Two kingdoms are at war and can only be settled through diplomacy. It seems the princess of one kingdom (primarily composed of wizards and sorcerers) may have bewitched the prince of the other (composed mostly of paladins and clerics) into eloping. By finding the two and resolving the situation, the sorcerer kingdom gives the tome to the adventurers. Benefit - +2 inner peace bonus against fear effects or +2 bonus to concentration checks.
Joy - The children of a fairly large city have been abducted and are being held for ransom much too high for the city to pay. The townspeople have raised 1000 gold, only 1/3 of the ransom. The entire town is mourning and the adventurers must help. They can either try to work up the rest of the ransom or can try to rescue the children. If the children are returned safely, the city elders give the tome to the adventurers. Benefit - all negative emotions are removed and a +2 bonus against emotion controlling spells and fear effects is granted.
Any other help?