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D&D 3E
Seeking some up-to-date Hack/Slash modules 
28th-Jan-2007 11:12 am
DrG Don't know me
I'm seeking a handful of good modules out there for a group of players I'm about to run through a few straight-up hack/slash dungeon crawls. Modules with little actual character roleplaying, and lots of clever threats, traps, enounters, and loot. I understand that the World's largest Dungeon is like that - however, this book is both too expensive for us, and too long. We're just looking for some good one-to-three-session dungeon crawling monster stomps. Also, I don't really want to take the time to create my own dungeons and such, because I suck at mapping and don't want to actually put too much time into the pre-game. Published modules would be perfect.

Any recommendations?
Comments 
28th-Jan-2007 10:16 pm (UTC)
Have you checked Wizard's website? They have a bunch of free adventures--and most published adventures tend to be dungeon crawls, since it's often hard to write out how to run a roleplaying adventure. I know they book Tomb of Horrors online, which is one of the classic dungeon crawls.
(Deleted comment)
31st-Jan-2007 07:50 pm (UTC)
Unfortunately, the updated Tomb of Horrors feels very weak and non-deadly. A module like this should be scaled to the higher end of the spectrum (i.e. levels 14-16)
29th-Jan-2007 12:22 am (UTC)
Try the Dungeon Crawl Classics series of published modules. If you're not lucky enough to have a Friendly Local Gaming Shop, I'm pretty sure you could find them on the web. They're under $10, I think, and should be just what you're looking for. There are also a bunch to choose from.
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