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D&D 3E
Questions about Hide and Spot 
21st-Aug-2006 09:33 am
Shiny
Just to make sure I'm running this right:

Hide:

No cover/concealment or being observed: Impossible, except as noted below
While running or charging: Impossible
Move up to 1/2 normal speed: -0
Move between 1/2 and full normal speed, not inclusive: -5
Bluff an observer, maybe Move, then hide: -10
Hide in a round after you attack: -20
Run to cover/concealment while being observed, then Hide: -0, but people saw where you went
Size modifiers as appropriate

So, the questions:

Move your normal movement while hiding would be -10?
Does your entire movement have to be under cover/concealment, or can you start out from cover/concealment, move through an area where you're being observed casually (like, say, a melee), and still be hiding? Do you have to end up in cover/concealment to be hidden at the end of your movement if people could see you halfway through?

Question about Spot:

Every time you have a chance to spot something in a reactive manner you can make a Spot check without using an action.

Does this mean, if you want to try and Spot something and then do something about it, the Spot check doesn't take any time? How long does it take to spot something if you don't want to do something about it???

If this is true, exactly what is the big deal about Quick Reconnoiter granting spot & listen as a free action?

What do they mean about "reactive manner"? Does that just mean telling people what you saw?
Comments 
21st-Aug-2006 03:37 pm (UTC)
1) Move your normal movement while hiding would be -10?

Yes.

2) Does your entire movement have to be under cover/concealment, or can you start out from cover/concealment, move through an area where you're being observed casually (like, say, a melee), and still be hiding? Do you have to end up in cover/concealment to be hidden at the end of your movement if people could see you halfway through?

Without Hide in Plain Sight, you can't do that as a 'hide'. Hiding in a crowd as a generic person is more of a Disguise or Bluff than a Hide check. Now, Hiding, then doing a quick Disguise check or Bluff check to appear non-threatening seems fine, but you can't hide in the middle of an empty street.

As a DM< I'd give a synnergy bonus for using hide to stay behind posts, other people, etc, to the bluff. But that's not the skill as written.

3) 'Reactive' is used, in the sense, as a spontaneous response to someone else doing something. If someone runs across the street, you get a spot as a free action to notice. Similarly, if they try to slieght-of-hand something, or similar, you may spot that activity without burning na action. However, if you enter a room and try to find where John Boy is hiding, that's not a 'reactive' spot, that's an intentional spot and takes an action.

21st-Aug-2006 04:02 pm (UTC)
So, spotting something that's changed since your last action is a free action, but spotting something that's been hiding since before your last action takes more time. I can live with that. Therefore, somebody with Quick Reconnoiter could run through a room and, as a free action, make a Spot check to see somebody hiding behind the crate.
21st-Aug-2006 04:05 pm (UTC)
Well, except it isn't really a 'free action' to spot something that's changed, which is my mis-use of the term.

It is not-an-action, that occurs on the turn of whomever is moving (or using slieght of hand, or signalling the snipers, or whatever).
21st-Aug-2006 07:05 pm (UTC)
A reactive Spot check is someone using Hide and you walking past them (example). This is a free action, but you can't take an action to do anything about it on that particular round (if in combat).

Quick Reconnoiter allows active Spot checks as a free action every round (really think about what this means).
21st-Aug-2006 07:20 pm (UTC)
So a scout walks into a room (in combat) where a guy is Hiding behind a crate. The scout makes a Spot roll and realizes somebody's hiding. With Quick Reconnoiter, the Scout gets to shoot the guy. Without it, the best she can do is say "Hey, there's a guy hiding behind the crate." If the scout was a wizard (without QR), she wouldn't be able to cast a fireball on that side of the room?
22nd-Aug-2006 05:01 pm (UTC)
Not in the same round, no.

You could ready a shot with the bow or ready a cast, but that'd be the extent of it.
22nd-Aug-2006 05:22 pm (UTC)
I'm going to have to read up on this some more, I think. If a wizard could walk into an empty room and cast a spell, what's to keep him from walking into a room with a hidden person in it and casting the same spell?
26th-Aug-2006 01:13 am (UTC)
Reaction time. If the Wizard was planning on walking into a room and blindly cast a spell, there's nothing stopping him.
23rd-Aug-2006 03:42 am (UTC)
So, am I giving my PC's too much information by letting them make a Spot check as a free action when they walk into the room? Should I not give them information that would be revealed by a Spot unless they're prepared to use an action to process it?

Example: Scout has a crossbow cocked and loaded. Moves 20' into the next room. On the other side of the room is an obvious opponent in plain sight. Hiding behind a crate to the scout's side is another opponent.

If the scout takes the time to glance around and fails to see the hidden opponent, he can still shoot his obvious target. If he succeeds, he takes enough time thinking "whoa, another bad guy" that the moment is lost and he doesn't get to attack.

If he succeeds and has QR, he can still take his shot at the obvious target, shoot the guy hiding behind the crate, move back out of the room...
26th-Aug-2006 01:15 am (UTC)
With QR, he would be able to Spot the hidden enemy on the next round if he failed his initial check, also. That's the main difference in this particular example.
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