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D&D 3E
Shackled City question: Drakthar's Way 
14th-Aug-2006 05:59 pm
Shiny
So there have been some sightings of goblins in town. There's been some graffiti which nobody can read, some vandalism, some theft, and the city guard caught and killed a group of goblins. Our Heroes get contacted by the guard captain to Do Something, that something being, find out what's going on and, while you're at it, if you happen to kill any goblins, we'll pay you 5 gp an ear.

Is that per goblin, or per ear?

But that's not the real question. The real question is, does graffitization, vandalism and petty theft normally carry the death penalty in Cauldron? Bear in mind that the party has already been privy to a certain amount of destruction of private property in their attempts to hunt down the kidnapped children in Chapter 1.

Even better, does just being the same race as some other people who are suspected of graffitization, vandalism and petty theft carry the death penalty? The exalted character in my party was Quite Concerned at the abject racism involved.</lj-cut
Comments 
15th-Aug-2006 12:01 am (UTC)
Clearly, the townsfolk need to be converted of their evil ways. Adventure averted!
15th-Aug-2006 02:00 am (UTC) - Racism and goblins
Sigh.

The disposability of representatives of evilly-aligned races has been with D&D since the first adventurerers broke open a door, killed the [possibly misunderstood] ogre, and took the treasure.

Does the paladin kill the orc babies now, or after they've grown to be blood-thirsty warriors?

Some years ago, I ran a campaign where certain races offered all of their children up as sacrifices to their Unholy Patrons, and so most of their souls were locked in to service to Nasty God-things.

Having said all that, the exalted character may be picking up some of the sense that Cauldron isn't as nice a place as it first appears.
15th-Aug-2006 01:23 pm (UTC) - Re: exalted character
He's also a dwarf, so he's a little conflicted.
15th-Aug-2006 05:08 am (UTC)
5 gold per ear???

Wow. That town must be bloody rich. Whether it's per goblin OR per ear.
(Deleted comment)
15th-Aug-2006 07:50 pm (UTC)
I have also had >massive< fun in all my campaigns having the traditionally unacceptable races, or, even better, eeevil people, be perfectly reasonable. The party gets all steamed up and wants to rack up some xp's, and the bad guys are all, "Hey, sorry. Here's the money back, and we won't bother you again." Meanwhile traditionally acceptable races and neutral people rob the party blind and the party just sucks it up...

Evil people can be very helpful when their lives are on the line.
15th-Aug-2006 08:37 pm (UTC)
Thats an issue. I agree with most peoples comments (Esspecially about the rich town. Wow thats alot of money). Its disturbing racist attitude...Its a gobline KILL IT! I mean the goblin was working out and all of the sudden some group of "lawful" adventurers are capping him on the stair master. I personally throw out the alignments of all the creatures and play them like I feel the group should be played. There are numerous creatures that are CE but have one or 2 group of their society thats NG or some other alignment.

So when your paladin starts wacking the ogre that was LG himself...who do you think the player is gonna think when he looses his paladinhood. Next time Im not gonna kill every ugly creature I come across.

Heck I have had more LG Red dragons and CE Gold dragons then I have had the reverse.

Anyway before this rant goes to far...It's entirely up to you as the DM. I would personally say that killing the goblins is stupid and racist to kill them for theivery. Alot of rouges would be out of business. I would say that bringing them back alive would be a great way to make the 5 gp a goblin more realistic.
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