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D&D 3E
woo hoo weapons 
14th-May-2006 02:30 am
does anyone know where i can find stats for a wrist rocket style sling shot? Im playing a 13 yr old rouge in a new campaign and i have been told such a thing exists but i cant seem to find it . any help would be awesome
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14th-May-2006 07:22 am (UTC)
Forget the stats, I want to know how a wrist rocket slingshot is possible with medieval level technology.

Also, you're playing a 13-year-old red? WTF?
14th-May-2006 07:43 am (UTC) - Eh, some animal intestines and other internal organs are elasticy.
If I had to decide stats on one off hand, here's what I would make it:

two handed ranged weapon, assuming rock/gravel for ammo: 80ft distance and then a -2 penalty to both hit and damage for every 40ft beyond that.

Ammo that is either more dense (think trying to shoot a 1lb lead ball the same way) or less dense (how about a wad of paper?) would have other penalties applied.

Darts and bolts, when fired perfectly, are pretty nice in a sling shot. It takes practice though (so perhaps it would require a feat [weapon proficiency: slingshot bolt] or something) and you have to be absolutely perfect with the shot, otherwise you send the ass end spiraling over the tip and the fins become a huge drag instead of a stabalizer... big pain in the rear really.
14th-May-2006 10:05 am (UTC) - Re: Eh, some animal intestines and other internal organs are elasticy.
I wouldn't make it any better than a straight sling.

From wikipedia (http://en.wikipedia.org/wiki/Slingshot):

With practice, slingshots are effective against small rodents and songbirds at ranges up to 25 metres.

e.g. roughly 75 feet.

By comparison (from http://www.slinging.org/ranges.html):

The more conservative estimates [for sling ranges] are around the 200 m mark

so roughly 600 feet. This matches up pretty well with the D&D sling stats.

OTOH, this site: http://www.selfdefenseweapons.com/slingshot.htm lists a range of "over 100 yards" (300 ft.)

Of course, that assumes modern construction.
14th-May-2006 01:13 pm (UTC)
we are doing iron kingdoms. so its possable,plus not for nothing its a freaking fantasy game there are mythical creatures and undead walking around so that arguement is just a smarmy and why i hate posting here.
as for playing a 13 yr old,we are doing a campaign where all the charicters are orphins starting at l1 and minimum age 16 i went a little younger for flavor,my dm let me slide on the age penaltys as long as i kept my strength and wisdom my lowest stats.
we are trying to do something different, we have all been gaming together on and off for about 12 years and have seen the same "balanced" party or just a bunch of battle monstrs who roleplay wise have absolutely no reasion to work together, it gets old,and its just a freaking game,we arent playing to try to get anywhere we are trying to have fun
14th-May-2006 01:51 pm (UTC)
The age tables in d20 Modern don't list any stat penalties until you start playing younger than 12. Then I think it's something like -3 to Str and Con and -1 to everything else
14th-May-2006 02:07 pm (UTC)
There weren't any real penalties involved, but since the kid was supposed to be a very small, sort of rat-like thief our DM simply suggested he not go too high with certain stats, primarily strength.
15th-May-2006 03:05 am (UTC)
Well, aren't you high and mighty?

"It's a fantasy game" is a very poor excuse for throwing versimilitude out the window. Just because there's some system of magic doesn't mean "absolutely nothing makes sense".

My question about your character was meant as a rather pointed way of highlighting the fact that the D&D class is "Rogue" - "rouge" is what girls put on their faces to look prettier. It annoys me when people mix them up.
15th-May-2006 03:07 am (UTC)
Ahem. *verisimilitude*

It would seem that I've been hoist by my own petard :(
14th-May-2006 07:33 am (UTC)
i think the stats are the same as a dart. Not good, but considering the pesky annoyance of tanglefoot bags and the like it could come in handy. I always go for the handheld repeating crossbow when I'm doing smaller firearms.
14th-May-2006 03:52 pm (UTC)
I would just use the stats from a hand crossbow.
17th-May-2006 04:27 pm (UTC)
Well I know I have seen the stats in d20 modern and it does a pitiful 1d2 damage. The range is only 30 ft.

Its a pathetic type weapon unless you are using spiked ammo of sorts and using poison or something.
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