?

Log in

No account? Create an account
D&D 3E
Ye Pirate RRRRRPG's 
19th-Dec-2005 12:30 pm
fred
OK, this isn't D&D related, so impale me.

I'm interested in getting a pirate RPG, and after much research I've narrowed it down to Skull & Bones from Green Ronin or Pirates! from... I forget. My question is this: Which is better? Both have gotten good reviews, but I haven't been able to look at them in person since my local shops don't have them, and if I order them I have to pay for 'em. Any preferences? I'm looking for a pirate RPG set in the actual time of piracy, not in a fantasy setting. I was thinking of writing my own, but since there are some already out...

I eagerly await your opinions.
(I resisted the strong urge to type all this in pirate-ese.)
Comments 
19th-Dec-2005 05:32 pm (UTC)
I'm surprised to not see Seventh Sea in your list - it seems to be very popular. Any particular reason you gave it a pass?
19th-Dec-2005 10:59 pm (UTC)
It's fantasy, and I wanted something historical.
19th-Dec-2005 05:32 pm (UTC)
7th Sea is awesome, but it's fantasy
19th-Dec-2005 05:45 pm (UTC)
Why not adapt D20. I've found that for 90% of games it's an easy to use, user-friendly system.

19th-Dec-2005 06:55 pm (UTC)
my dm is running freeport, a pirate setting for D&D/D20 and it's great. i love it.
19th-Dec-2005 10:30 pm (UTC)
I've adapted D&D for a pirate game. Here's a tip, use armor from Stormwrack, don't mess with the UA defense bonus rules. :P
20th-Dec-2005 03:26 am (UTC)
i'm not familiar with either. what's the armor from stormwrack like? my pc is a bard. i'm planning on becoming a "Freeport Pirate". it let's you add CHA bonus to AC like a monk with WIS or a duelist with INT.
20th-Dec-2005 09:33 am (UTC)
That's interesting. Most of the PrCs in Stormwrack inists upon light or no armor, but they do offer the buoyant magic quality for armor which makes it much easier to swim, even in full plate. Also pearlsteel, which moves more easily through water.
20th-Dec-2005 01:31 pm (UTC)
yeah the freeport pirate PrC only allows light or no armor.
20th-Dec-2005 10:52 pm (UTC)
All the best do.
21st-Dec-2005 01:05 am (UTC)
if you like to play that kind of character. i almost always do. lately i've been playing classes i've never played. in almost every game ive ever played no one wanted to be a rogue or a wizard so i always ended up playing a combo rogue/wiz, or just a rogue. i'm playing a bard right now which i never played and i really like it. i think next time i play i'll be a heavily armored big axe wielding fighter. i've never played a brick. or i might try a non-multi-classed wizard. i've been looking at the metamagic feats which i've never used, and i think a character devoted to spellcasting would be cool. i've also never played a cleric but that class doesn't really appeal to me for some reason.
19th-Dec-2005 10:28 pm (UTC)
d20 Modern's d20 Past supplement has a real-world pirate setting ready to use actually. Ship rules, and a handy map of the caribbean, color-coded to which country owns it in the 17th century.
19th-Dec-2005 11:01 pm (UTC)
That's an idea, but then I'd have to get two books. Plus, I don't care for D20 Modern much.
19th-Dec-2005 11:02 pm (UTC)
We'll I find a lot of the material in d20 Past doesn't do a half-bad job of translating directly to D&D.
19th-Dec-2005 06:17 pm (UTC)
What aspect of a pirate-themed campaign are you interested in? Brutal ship-to-ship combat? Cinematic swashbuckling? Negotiating privateer contracts with world powers? Parrots?

Different priorities will favor different systems.
19th-Dec-2005 10:57 pm (UTC)
Yes. :-) All of the above, actually. The voodoo magic system in S&B kinda turned me off, but I guess it's nice to have it there if you want it. I suppose also they need something to give it a twist.
(Deleted comment)
20th-Dec-2005 10:55 pm (UTC)
I modded the ochre jelly to not create acid but head straight for any fruit or alcohol. It was a Fermentation Jelly and it was the rust monster of the seas.
19th-Dec-2005 07:59 pm (UTC)
Oh, you resisted, did you? We'll see about that. Roll a Fortitude save.

Sorry, I promised myself I was done DMing for a while...
19th-Dec-2005 10:20 pm (UTC)
Actually, it would be a Will Save.

The Fortitude save is for everybody else reading it, after he fails.
19th-Dec-2005 11:56 pm (UTC)
d'oh. Another of the million reasons I should never have become DM of our group. ^_^

Love the icon, by the way. I'm required to inform you of sinfest_mod :D
20th-Dec-2005 07:13 pm (UTC)
Why thank ya! ^_^ I was unaware of such a community.
19th-Dec-2005 10:58 pm (UTC)
What scurvy schemes be these?!? Argh!
This page was loaded Sep 23rd 2017, 8:13 pm GMT.