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D&D 3E
Let's say I have a cleric who was burnt with holy fire as a test by… 
3rd-Dec-2005 12:59 pm
geek
Let's say I have a cleric who was burnt with holy fire as a test by his deity and now hsi faith is stronger than ever and his body is horribly scarred. Are there any official feats or rulesets that might reflect this sort of thing? Thoughts have been the drawbacks from UA, or the corruption system from HoH, sans the semi-evil overtones. Just a hardcore-about-his-god cleric with terrible burn scars.

Idea reference
Comments 
3rd-Dec-2005 06:20 pm (UTC)
Well if its a new character you could give him a high wisdom and a low charisma and blame it on that.

"Stronger than ever" could just be that he gained a level, and the burns could just be an appearance thing.

You could maybe design a feat that gives him a spellcasting bonus (maybe a x/day +1 caster level, or an extra couple spells per day, or maybe a smite kinda ability to boost his wisdom 1/day) and gives him an kinda drawback (maybe -x to charisma checks, or even a -cha depending on the power of the ability). Check with your DM.

Check Sandstorm. That has stuff about fire in it, and might have something you're looking for.
3rd-Dec-2005 06:26 pm (UTC)
There's a feat that allows you to gain spells perday and DC for your spells at +2 of your requisite ability score.

So you have an 18 Wisdom, but for spells perday and DC of your spells you are treated with a 20 wisdom. Thats pretty potant.
3rd-Dec-2005 07:18 pm (UTC)
If I were the DM, and I wanted to actually make it a mechanics thing instead of just an RP thing (which is perfectly viable, IMO), I'd look at either +2 wis/-2 cha or -2 cha and one extra cleric-specific feat, or -2 (maybe -4) cha and one extra cure spell per day per level (1 cure minor, 1 cure light, 1 cure moderate, etc.)

Now that I think about it, some optional negative penalties instead of just zapping Charisma would be a -2 con or a penalty on fortitude saves. The theory here being that someone who's been a serious burn victim is going to have a less robust immune system than a healthy individual.
3rd-Dec-2005 07:22 pm (UTC)
One other thought.

I don't know if you're familiar with Rurouni Kenshin, but in a way, this character concept reminds me a lot of Shishio. His big weakness is that he can only fight/be heavily active for a few minutes at a time before he needs to rest. Giving your cleric some sort of bonus and having that as his weakness (maybe 20 rounds of combat in an hour or something is his limit) might be something to give your character a lot of flavor.

The more I think about it, the more I like the idea of penalizing something other than charisma-- as an exceptionally devout cleric, his turn undead ability shouldn't be affected adversely due to his trial. I like the idea of hampering him physically in some way instead.
3rd-Dec-2005 11:41 pm (UTC)
This was originally a character made in 2e and the DM's call at the time was +4 Wis in exchange for -4 Cha. The character attempted and failed to disguise himself as a pile of ground burger. After watching Ruroni Kenshin I decided to make him a little darker and I added the bandages shown in the picture, but I agree with you. A cha penlty wasn't hurting Gothmog in Return of the King, but then he did have one of the sexiest voices of all of Sauron's servants. I'd agree with a Con penalty more readily, but I'm hoping there's something beyond simple stats adjustments in 3e to reflect this.
5th-Dec-2005 05:42 pm (UTC)
I'm sure if you look around there are other options instead of straight attribute modifications-- and likely far more interesting ones. The advantage to stat mods is that they're fairly simple to track. If you make it too complicated you might forget something along the way. Maybe make a list of possible penalties and possible bonuses and see what your DM likes.

I like the option of sapping the fortitude saves in exchange for a bonus feat that is cleric-specific, or some sort of bonus related to your character's domains. It won't hurt the HP of the character or his concentration checks (which again, if he's got a more intense faith, it wouldn't make sense to zap that), but it would reflect the character's weaker physical nature (poison and so on) as a result of his trial.
8th-Dec-2005 10:58 pm (UTC)
The best I've found is in the corruption rules in Heroes of Horror. They have paralyzed face (+1 bluff, -1 any other cha skill) and I'm debating thickened skin (+1 nat armor, -2 dex skill checks). They penalize skill checks and stat checks, but not the actual stat.
(Deleted comment)
3rd-Dec-2005 07:32 pm (UTC)
"Like, the guy might be a real inconvenient prick about observing certain rituals or enforcing his views on the rest of the party."

I had a cleric like that. She would get up at the crack of dawn every morning and hold a worship service. She wouldn't force anyone to go, but any party member who didn't participate didn't get the benefit of her spells for the day. And if she had to choose who to heal first, she would base it on who had paid more attention to her sermon. Annoyed the other PCs, but boy was she fun to play. =)
4th-Dec-2005 06:23 am (UTC)
you could work up a roll sheet on that to. Each day, everyone rolls a d4

1: you slept through the service
2: you went through service and didn't pay attention
3: you attended services
4: you attended services and made a sacrifice/contribution to the deity.

that would allow randomness to the day's events. Me likey
4th-Dec-2005 02:31 am (UTC)
Spelltouched feats from UA might be a starting point, or gaining a trait that's appropriate from the same source.
4th-Dec-2005 03:59 am (UTC)
Controlled Immolation sounds like a good start, but I don't see many other that might help him in a more divine manner. Thanks for the tip though.
4th-Dec-2005 09:56 am (UTC) - Book of exalted darkness and all that
yes I know, Vile darkness.
Evil brand, the disfigured feats. they are nigh unto useless. from unearthed arcana, there are many flaw templates, and your GM could allow you too take an approriate divine feat.
5th-Dec-2005 02:48 am (UTC) - Re: Book of exalted darkness and all that
That's exactly what I was thinking. Check out vile darkness... just because they are usually disfigured by themselves, disfigured by a deity could be along the same lines
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