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D&D 3E
I'm having a little trouble picking the two initial feats for my… 
3rd-Sep-2003 04:24 pm
I'm having a little trouble picking the two initial feats for my first-level half-elven fighter (who I'm planning on multi-classing to ranger because it makes sense with the character and the confines of the campaign).
I have the Quintessential Fighter, Sword and Fist, and, of course, the Player's Handbook, at my disposal. What do you recommend? Here are my scores and weapons:

STR: 17
DEX: 17
CON: 15
WIS: 14
INT: 12
CHA: 13

To begin with, I'm using a greatsword (two-handed weapon for my medium-sized character), a light crossbow, and a dagger, with a buckler and studded leather armor. I plan on taking the ranger class (which comes with two-weapon fighting and ambidexterity), so I'm going to end up dropping the greatsword for a bastard sword in the first five levels.

Right now, I have toughness chosen (for the +3 hit points because the other 5 members of the party are 3rd level) and improved initiative. I was thinking about taking power attack as well as two-handed power strike (quintessential fighter) so I'd have a full +6 instead of +4 to my damage with the greatsword and having power attack would allow me to pick up cleave down the road, but I would like to have more hit points (I'm at 12 right now, whereas everyone else is in the 20s). Or I could go a completely different way and take point blank shot or weapon focus for my bow and be more of a sniper until I get more hit points.

Ideas?

x-posted.
Comments 
11th-Sep-2003 09:26 pm (UTC)
Sorry, just found this one today.

Switch your Cha and Int, take Combat Expertise and maybe power attack. If your DM is insane enough to allow Quis. Fighter, go for it. Otherwise I might consider combat reflexes with that mad dex. I'd actually take combat reflexes. :)
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