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D&D 3E
Psionics & Action Points 
23rd-Aug-2005 09:46 am
OK, I have started expirementing with action points in my setting [1]. I am using the full rules in the Unearthed Arcana, complete with special sues and feat boosts.
Here is what I want to put forth to the great minds of our time:
How should I handle AP's and metapsionic feats? Metamagic feats are easy, as there is only one factor: increased spell level. However, metamagic feats requrie two things: expend psionic focus, and extra PP's. Now, I think it would be too much if an AP got rid of both, but which one should it get rid of?
Also, spellcasters get recall of a cast spell, if they spend the action point on the same round that they cast the spell. How should I handle that for psionics? I can't just say you don't spend the PP's, as there is augmentation to consider.
Thoughts? Comments? Accusations of improper behavior in a public library?

[1] The setting is highly psionic. There is no arcane magic, just divine (including the divine bard variant from Unearthed Arcana). I'm a big fan of some of the UA varients, and am using many in the setting.
23rd-Aug-2005 07:24 pm (UTC)
To be honest, I'd have to say you're being a little hard on Psions in both circumstances. Action Points are a very limited resource, after all, so why not allow APs to cover both in the first instance? It's not as if metapsionic feats are somehow better than metamagic feats. In the second instance, I don't see how augmentation plays into it (Meteor Swarm can be recalled for the same price as Magic Missile, right?).
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