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D&D 3E
A little bit of an opinion poll... 
28th-Jun-2005 11:40 am
sunshine
Just curious as to what everyone's five favourite prestige classes are.

For me, I'd have to say...

1. Telflammar Shadowlord (WoTC - Forgotten Realms - Unapprochable East)
   Pretty flavourful and I find the abilities are pretty original and interesting. The spell column is nice, and a part of me just loves the fact that you can 'buy' your way into this class.
2. Candle Caster (WoTC - Tome and Blood)
   Simply for being completely different. A class built around crafting and using magical candles. Very nice.
3. Risen Martyr (WoTC - Book of Exalted Deeds)
   A good way to keep a PC or NPC around until the competion of a quest of divine nature. I don't know, weird classes like this really interest me *shrug*.
4. Fochulcan Lyrist (WoTC - Complete Adventurer)
   It's nice to see a class that reminds you of something from an old edition, and I like how this one lets you be creative on alternate methods to complete the entry requirements.
5. Master Thrower (WoTC - Complete Warrior)
   A halfling rogue throwing skiprocks and tripping twelve enemies a round made me fall in love with this class. I like classes that give you a theme and different ways to customize it (Exotic Weapon Master being a similar class, though not as good as this one).

What about you?
Comments 
28th-Jun-2005 02:58 pm (UTC)
hm...more later but Red Wizard and Shadow Adept from Forgotten realms are there.
28th-Jun-2005 03:23 pm (UTC)
Actually, I was just looking at the Fochlucan Lyrist for my new character. I was thinking of making her a sprite or some tiny fey. It would kill her attack power and strength, but, hey! With spells like that, it would be fun! And her animal companion could be her mount!
28th-Jun-2005 03:24 pm (UTC)
I also have fallen in love with the Daggerspell Shaper from Complete Adventurer. The trick is to use the Urban Druid from one of the editions of Dragon Magazine a few months back. Then you have one really awesome character!
28th-Jun-2005 06:00 pm (UTC)
Yeah, it's a great class, despite my mangling of the spelling up there (I guess I wasn't as awake as I indicated, haha).

I cheated with it. Bard 1/Druid 4 (or some combination of Bard and Druid that works)/Green Thumb 5 (from a Dragon magazine, can't remember which offhand). Pick up a ring of evasion. Fochlucan Lyrist 10. Take the Chaos Music feat from another Dragon.

You've got to be CN for this to work, but you get Bardic Music at 20th level, Bardic spellcasting at 16th level, Druidic spellcasting at 19th level, four attacks/round (I think it gives you exactly 16 BAB at 20), and some other fluff.

Yeah, it's the powergamer in me talking, but I liked that way around the Evasion requirement ;)



28th-Jun-2005 05:23 pm (UTC)
1. Dervish (WotC - Complete Warrior):
Any class that makes scimitars awesome and not wearing armor a good thing is alright by me.

2. Incantatrix (WotC - Forgotten Realms - Player's Guide to Faerun):
Use your metamagic with wands and staves? Hell yeah.

3. Pyrokineticist (WotC - Expanded Psionics Handbook):
Psionic abilities without needing to have a truly psionic character. Interesting take and interesting abilities.

4. Cloud Anchorite (WotC - Frostburn):
Very cool ability set. The only thing I don't like is the Knowledge (Religion) 9 prequisite, which (with their other, more reasonable, prequisites) makes it almost solely a Monk prestige class.

5. Racial Paragon (WotC - Unearthed Arcana):
Accentuates the given racial qualities of a character, making them more defined.
28th-Jun-2005 07:28 pm (UTC)
1. Blackguard (WoTC - Dungeon Master Guide)
The quintessential black knight. To me, a blackguard represents the reward that awaits paladins who let their goals blind them to their methods.

2. True Necromancer (WoTC - Libris Mortis)
One of the first things that I ran in 3.5 was an updated Return to the Tomb of Horrors. The picture that was orginally in Tome and Blood reminded me of what I always thought Mistress Ferranifer would look like.

3. Archmage (WoTC - Dungeon Master Guide)
This class always seems like the ultimate reward for the dilligent mage. The Mastery of Counterspelling and Mastery of Shaping abilities really catch my eye.

4. Mystic Theurge (WoTC - Dungeon Master Guide)
You got divine spells in my arcane class! You got arcane spells in my divine class! Oh well, let's make a kickass spellcasting class!

5. Acolyte of the Skin (WoTC - Complete Arcane)
Fell incantation by fell incantation, this guy turns his skin into a demon! It doesn't get much better then that, especially if you're looking for a twisted villain.
28th-Jun-2005 08:45 pm (UTC)
1. Bonded Summoner (mini's handbook)
kick ass as a elemental duo FTW! Who else wants to see a huge flaming rat (the dm allowed for my rat familiar to become elemental-fire)

2.Void disciple
Hitting a dragon with a stick and causing damage when the rogue tripped, good times.

3. Blackguard
Went as a Paladin of Slaughter or Tyranny forgot which then became blackguard and finally by a sacrifice and ceremony became a lich

4. Arcane Archer
shooting prismatic arrows of DOOM!
28th-Jun-2005 09:45 pm (UTC)
The elemental savant, because turning into an elemental is just awesome. It's an official pyro. (Or aquamaniac, or whatever.)
28th-Jun-2005 10:36 pm (UTC)
1. Iaijutsu Master (WoTC - Oriental Adventures)
If I was in DnD, I would be working towards this class. Besides that, it is a lot of fun to have a +16 Initiative Bonus and deliver 7d6 + 28 points of extra damage on that first attack.

2. Duelist (WoTC - DMG 3.5 or Sword & Fist)
To continue my partiality to unarmoured fighters.

3. Incantrix (WoTC - Magic of Faerun)
My appeal with this class was its ability to instantly apply metamagic to spells, if I'm remembering it right.

4. Hospitaller (WoTC - Defends of the Faith)
Continue expanding most of the paladin abilities and receive some nice bonuses.

5. Frenzied Berzerker (WoTC - Complete Warrior)
The idea that you are a danger to everyone around you is appealing. The strength bonus from it is also nice.
28th-Jun-2005 11:12 pm (UTC)
1. Invisible Blade (Complete Warrior)
Fear my dagger of hurting!

2. Bladesinger (buncha places)
If only this was easier to get with a wizard than with a bard

3. True Necromancer
Create Undead as a spell-like, oh baby.

4. Dread Pirate
Awesome charisma class

5. Pious Templar
Holy assbeatin'!
29th-Jun-2005 01:36 pm (UTC)
1 arcane archer,because majik arrows are so much fun!
2 cannith wand adept 2 wands at once boosted wand strength "im all out of gp again but fireballs for everyone"
3frenzied berzwerker "just plain wrong"
4 gnome giant slayer" we did side adventures for a while making up weird little charictors and this one came in handy
5 master inquisitave "because its not all killin all the time"
29th-Jun-2005 01:46 pm (UTC)
1. Master Shapeshifter (Complete Adventurer?)
Your imagination is your limit
2. True Necromancer (Necromicon)
I raise dead, I cast enfeeble on the paladin, I tell him my whole life history, and still laugh as my skeletons attack his prone corpse.
3. Master Grappler (Complete Warrior)
I pin you, and my rogue friend here will slit your throat... sucks to be you
4. Shadowdancer (DMG) [Works surprisingly well with a ranger class]
Hit and run tactics, now you see me, now you don't.
5. Blood Magus (Complete Arcane)
Someone who can steal your blood without being a vampire... 'nuff said.

I tend to use Rogues, Rangers and Fighters alot, but Wizards/sorcerers win hands down for kool priestige classes. I think alot of people go for the 'I can hit shit hard' things without really looking into priestige classes... someone who hits hard is great... until they meet the person who hits hard, and stands up longer than they can.
30th-Jun-2005 03:59 pm (UTC)
1) Spymaster (Song & Silence). My personal all-time favorite. Never had so much fun with a character-- picture playing Silk or Velvet from David Eddings' books. And it was rather fun frustrating the DM with diplomacy checks of 40.

2) True Necromancer (Tome & Blood). VERY difficult to meet all the requirements for, but awesome class. Great one to pick if you can start a campaign at the right level (or to throw out as an NPC).

3) Pale Master (Tome & Blood). Mostly I like this because I saw it played effectively. Talk about a creepy character though. And affinity with undead to rival that of the True Necro.

4) True Shapeshifter (Masters of the Wild). Another class of pure entertainment value.
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