Probably not a new one, but has anyone played a choose-your-own-adventure style of D&D game? As in restricting the choice of actions of the players to four or five? Depending on a number of things, I think it might be interesting. It wouldn't necessarily be too confining, as the number of actions a player can take already is fairly small, I just think it would inject the game with a different feel. And I realize that D&D already is a sort of choose-your-own-adventure game (a very elaborate one albeit), but putting emphasis on it would, I think, yield interesting results. Eh? Eh?
- Mood:Burning Eyes
- Music:The Go Team